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* USDX incentives implementation (#399) * feat: upgrade to cosmos-sdk v0.38 Co-authored-by: Denali Marsh <denali@kava.io> Co-authored-by: John Maheswaran <jmaheswaran@users.noreply.github.com> Co-authored-by: John Maheswaran <john@kava.io>
23 lines
677 B
Go
23 lines
677 B
Go
package simulation
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import (
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"fmt"
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"github.com/cosmos/cosmos-sdk/codec"
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"github.com/cosmos/cosmos-sdk/types/module"
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"github.com/kava-labs/kava/x/incentive/types"
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)
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// RandomizedGenState generates a random GenesisState for cdp
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func RandomizedGenState(simState *module.SimulationState) {
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// TODO implement this fully
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// - randomly generating the genesis params
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// - overwriting with genesis provided to simulation
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genesis := types.DefaultGenesisState()
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fmt.Printf("Selected randomly generated %s parameters:\n%s\n", types.ModuleName, codec.MustMarshalJSONIndent(simState.Cdc, genesis))
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simState.GenState[types.ModuleName] = simState.Cdc.MustMarshalJSON(genesis)
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}
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