mirror of
https://github.com/0glabs/0g-chain.git
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cf16029e77
* organise testing committee gen state * remove repeated test app initialization * minor fixes from linter in tests * move more setup to SetupApp * split up KeeperTestSuite for each reward type * simplify KeeperTestSuite * simplify PayoutKeeperSuite * simplify DelegatorRewardSuite * simplify SupplyRewardsSuite * simplify BorrowRewardsSuite * simplify USDXRewardsSuite * add auth genesis builder for easier test setup * migrate all incentive tests to auth builder * add incentive genesis builder for easier setup migrate hard incentive tests * migrate all tests to incentive builder * add hard genesis builder * small tidy ups * deduplicate initialTime from borrow tests * deduplicate initialtTime from supply tests * deduplicate initialTime from usdx and keeper tests * deduplicate initialTime in delgator tests * deduplicate genesis time in payout test * deduplicate test app initialization * make authGenesisBuilder available for all modules * remove unused pricefeed setup * export incentive genesis builder * remove commented out test cases * migrate cdp test to new test state builders * migrate vv payout tests to use new builders * add SynchronizeHardBorrowReward unit test * extract calculatReward method * tidy up unit test for borrow rewards * add helper method to RewardIndexes * user helper to extract logic from SyncBorrowReward * add Get methods to (Multi)RewardIndexes * replace params.Subspace in keeper to test easier * add unit tests for usdx minting * refactor InitializeUSDXMintingClaim * add unit tests for InitializeHardBorrowRewards * refactor SynchronizeUSDXMintingReward * add unit tests for UpdateHardBorrowIndexDenoms * change rewardSource type to Dec needed by delegation rewards * fix typo in test names * refactor UpdateHardBorrowIndexDenoms * update genesis test TODO to use auth builder * add skipped test for bug in usdx sync * extract common method for calculating rewards * doc comment tidy * add unit tests for delegator rewards * tidy up test files * remove old TODOs * reaarrange InitializeHardDelegatorReward to fit with other init reward functions * duplicate borrow unit tests to create supply tests * add tests for syncing with zero rewards per second * refactor SynchronizeHardDelegatorRewards * refactor supply rewards in same way as borrow * fix total delegation calculation bug * fix new usdx reward bug * fix new supply/borrow reward bug * remove working comment * standardize behaviour when global factors missing * improve documentation for CalculateRewards * standardize variable names * remove panic from calculateSingleReward * wip * Tidy up comments * remove wip comment
186 lines
8.0 KiB
Go
186 lines
8.0 KiB
Go
package keeper
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import (
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"fmt"
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sdk "github.com/cosmos/cosmos-sdk/types"
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cdptypes "github.com/kava-labs/kava/x/cdp/types"
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"github.com/kava-labs/kava/x/incentive/types"
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)
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// AccumulateUSDXMintingRewards updates the rewards accumulated for the input reward period
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func (k Keeper) AccumulateUSDXMintingRewards(ctx sdk.Context, rewardPeriod types.RewardPeriod) error {
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previousAccrualTime, found := k.GetPreviousUSDXMintingAccrualTime(ctx, rewardPeriod.CollateralType)
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if !found {
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k.SetPreviousUSDXMintingAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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timeElapsed := CalculateTimeElapsed(rewardPeriod.Start, rewardPeriod.End, ctx.BlockTime(), previousAccrualTime)
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if timeElapsed.IsZero() {
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return nil
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}
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if rewardPeriod.RewardsPerSecond.Amount.IsZero() {
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k.SetPreviousUSDXMintingAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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totalPrincipal := k.cdpKeeper.GetTotalPrincipal(ctx, rewardPeriod.CollateralType, types.PrincipalDenom).ToDec()
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if totalPrincipal.IsZero() {
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k.SetPreviousUSDXMintingAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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newRewards := timeElapsed.Mul(rewardPeriod.RewardsPerSecond.Amount)
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cdpFactor, found := k.cdpKeeper.GetInterestFactor(ctx, rewardPeriod.CollateralType)
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if !found {
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k.SetPreviousUSDXMintingAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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rewardFactor := newRewards.ToDec().Mul(cdpFactor).Quo(totalPrincipal)
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previousRewardFactor, found := k.GetUSDXMintingRewardFactor(ctx, rewardPeriod.CollateralType)
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if !found {
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previousRewardFactor = sdk.ZeroDec()
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}
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newRewardFactor := previousRewardFactor.Add(rewardFactor)
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k.SetUSDXMintingRewardFactor(ctx, rewardPeriod.CollateralType, newRewardFactor)
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k.SetPreviousUSDXMintingAccrualTime(ctx, rewardPeriod.CollateralType, ctx.BlockTime())
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return nil
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}
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// InitializeUSDXMintingClaim creates or updates a claim such that no new rewards are accrued, but any existing rewards are not lost.
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// this function should be called after a cdp is created. If a user previously had a cdp, then closed it, they shouldn't
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// accrue rewards during the period the cdp was closed. By setting the reward factor to the current global reward factor,
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// any unclaimed rewards are preserved, but no new rewards are added.
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func (k Keeper) InitializeUSDXMintingClaim(ctx sdk.Context, cdp cdptypes.CDP) {
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_, found := k.GetUSDXMintingRewardPeriod(ctx, cdp.Type)
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if !found {
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// this collateral type is not incentivized, do nothing
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return
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}
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claim, found := k.GetUSDXMintingClaim(ctx, cdp.Owner)
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if !found { // this is the owner's first usdx minting reward claim
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claim = types.NewUSDXMintingClaim(cdp.Owner, sdk.NewCoin(types.USDXMintingRewardDenom, sdk.ZeroInt()), types.RewardIndexes{})
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}
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globalRewardFactor, found := k.GetUSDXMintingRewardFactor(ctx, cdp.Type)
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if !found {
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globalRewardFactor = sdk.ZeroDec()
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}
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claim.RewardIndexes = claim.RewardIndexes.With(cdp.Type, globalRewardFactor)
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k.SetUSDXMintingClaim(ctx, claim)
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}
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// SynchronizeUSDXMintingReward updates the claim object by adding any accumulated rewards and updating the reward index value.
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// this should be called before a cdp is modified.
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func (k Keeper) SynchronizeUSDXMintingReward(ctx sdk.Context, cdp cdptypes.CDP) {
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globalRewardFactor, found := k.GetUSDXMintingRewardFactor(ctx, cdp.Type)
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if !found {
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// The global factor is only not found if
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// - the cdp collateral type has not started accumulating rewards yet (either there is no reward specified in params, or the reward start time hasn't been hit)
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// - OR it was wrongly deleted from state (factors should never be removed while unsynced claims exist)
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// If not found we could either skip this sync, or assume the global factor is zero.
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// Skipping will avoid storing unnecessary factors in the claim for non rewarded denoms.
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// And in the event a global factor is wrongly deleted, it will avoid this function panicking when calculating rewards.
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return
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}
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claim, found := k.GetUSDXMintingClaim(ctx, cdp.Owner)
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if !found {
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claim = types.NewUSDXMintingClaim(
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cdp.Owner,
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sdk.NewCoin(types.USDXMintingRewardDenom, sdk.ZeroInt()),
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types.RewardIndexes{},
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)
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}
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userRewardFactor, found := claim.RewardIndexes.Get(cdp.Type)
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if !found {
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// Normally the factor should always be found, as it is added when the cdp is created in InitializeUSDXMintingClaim.
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// However if a cdp type is not rewarded then becomes rewarded (ie a reward period is added to params), existing cdps will not have the factor in their claims.
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// So assume the factor is the starting value for any global factor: 0.
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userRewardFactor = sdk.ZeroDec()
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}
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newRewardsAmount, err := k.CalculateSingleReward(userRewardFactor, globalRewardFactor, cdp.GetTotalPrincipal().Amount.ToDec())
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if err != nil {
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// Global reward factors should never decrease, as it would lead to a negative update to claim.Rewards.
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// This panics if a global reward factor decreases or disappears between the old and new indexes.
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panic(fmt.Sprintf("corrupted global reward indexes found: %v", err))
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}
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newRewardsCoin := sdk.NewCoin(types.USDXMintingRewardDenom, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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claim.RewardIndexes = claim.RewardIndexes.With(cdp.Type, globalRewardFactor)
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k.SetUSDXMintingClaim(ctx, claim)
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}
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// SimulateUSDXMintingSynchronization calculates a user's outstanding USDX minting rewards by simulating reward synchronization
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func (k Keeper) SimulateUSDXMintingSynchronization(ctx sdk.Context, claim types.USDXMintingClaim) types.USDXMintingClaim {
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for _, ri := range claim.RewardIndexes {
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_, found := k.GetUSDXMintingRewardPeriod(ctx, ri.CollateralType)
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if !found {
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continue
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}
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globalRewardFactor, found := k.GetUSDXMintingRewardFactor(ctx, ri.CollateralType)
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if !found {
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globalRewardFactor = sdk.ZeroDec()
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}
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// the owner has an existing usdx minting reward claim
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index, hasRewardIndex := claim.HasRewardIndex(ri.CollateralType)
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if !hasRewardIndex { // this is the owner's first usdx minting reward for this collateral type
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claim.RewardIndexes = append(claim.RewardIndexes, types.NewRewardIndex(ri.CollateralType, globalRewardFactor))
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}
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userRewardFactor := claim.RewardIndexes[index].RewardFactor
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rewardsAccumulatedFactor := globalRewardFactor.Sub(userRewardFactor)
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if rewardsAccumulatedFactor.IsZero() {
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continue
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}
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claim.RewardIndexes[index].RewardFactor = globalRewardFactor
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cdp, found := k.cdpKeeper.GetCdpByOwnerAndCollateralType(ctx, claim.GetOwner(), ri.CollateralType)
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if !found {
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continue
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}
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newRewardsAmount := rewardsAccumulatedFactor.Mul(cdp.GetTotalPrincipal().Amount.ToDec()).RoundInt()
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if newRewardsAmount.IsZero() {
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continue
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}
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newRewardsCoin := sdk.NewCoin(types.USDXMintingRewardDenom, newRewardsAmount)
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claim.Reward = claim.Reward.Add(newRewardsCoin)
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}
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return claim
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}
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// SynchronizeUSDXMintingClaim updates the claim object by adding any rewards that have accumulated.
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// Returns the updated claim object
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func (k Keeper) SynchronizeUSDXMintingClaim(ctx sdk.Context, claim types.USDXMintingClaim) (types.USDXMintingClaim, error) {
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for _, ri := range claim.RewardIndexes {
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cdp, found := k.cdpKeeper.GetCdpByOwnerAndCollateralType(ctx, claim.Owner, ri.CollateralType)
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if !found {
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// if the cdp for this collateral type has been closed, no updates are needed
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continue
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}
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claim = k.synchronizeRewardAndReturnClaim(ctx, cdp)
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}
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return claim, nil
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}
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// this function assumes a claim already exists, so don't call it if that's not the case
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func (k Keeper) synchronizeRewardAndReturnClaim(ctx sdk.Context, cdp cdptypes.CDP) types.USDXMintingClaim {
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k.SynchronizeUSDXMintingReward(ctx, cdp)
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claim, _ := k.GetUSDXMintingClaim(ctx, cdp.Owner)
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return claim
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}
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// ZeroUSDXMintingClaim zeroes out the claim object's rewards and returns the updated claim object
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func (k Keeper) ZeroUSDXMintingClaim(ctx sdk.Context, claim types.USDXMintingClaim) types.USDXMintingClaim {
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claim.Reward = sdk.NewCoin(claim.Reward.Denom, sdk.ZeroInt())
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k.SetUSDXMintingClaim(ctx, claim)
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return claim
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}
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