mirror of
https://github.com/0glabs/0g-storage-node.git
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197 lines
6.1 KiB
Rust
197 lines
6.1 KiB
Rust
use super::*;
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mod impls;
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/// Provides SSZ encoding (serialization) via the `as_ssz_bytes(&self)` method.
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///
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/// See `examples/` for manual implementations or the crate root for implementations using
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/// `#[derive(Encode)]`.
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pub trait Encode {
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/// Returns `true` if this object has a fixed-length.
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///
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/// I.e., there are no variable length items in this object or any of it's contained objects.
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fn is_ssz_fixed_len() -> bool;
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/// Append the encoding `self` to `buf`.
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///
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/// Note, variable length objects need only to append their "variable length" portion, they do
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/// not need to provide their offset.
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fn ssz_append(&self, buf: &mut Vec<u8>);
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/// The number of bytes this object occupies in the fixed-length portion of the SSZ bytes.
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///
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/// By default, this is set to `BYTES_PER_LENGTH_OFFSET` which is suitable for variable length
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/// objects, but not fixed-length objects. Fixed-length objects _must_ return a value which
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/// represents their length.
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fn ssz_fixed_len() -> usize {
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BYTES_PER_LENGTH_OFFSET
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}
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/// Returns the size (in bytes) when `self` is serialized.
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///
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/// Returns the same value as `self.as_ssz_bytes().len()` but this method is significantly more
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/// efficient.
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fn ssz_bytes_len(&self) -> usize;
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/// Returns the full-form encoding of this object.
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///
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/// The default implementation of this method should suffice for most cases.
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fn as_ssz_bytes(&self) -> Vec<u8> {
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let mut buf = vec![];
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self.ssz_append(&mut buf);
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buf
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}
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}
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/// Allow for encoding an ordered series of distinct or indistinct objects as SSZ bytes.
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///
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/// **You must call `finalize(..)` after the final `append(..)` call** to ensure the bytes are
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/// written to `buf`.
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///
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/// ## Example
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///
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/// Use `SszEncoder` to produce identical output to `foo.as_ssz_bytes()`:
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///
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/// ```rust
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/// use ssz_derive::{Encode, Decode};
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/// use ssz::{Decode, Encode, SszEncoder};
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///
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/// #[derive(PartialEq, Debug, Encode, Decode)]
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/// struct Foo {
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/// a: u64,
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/// b: Vec<u16>,
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/// }
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///
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/// fn ssz_encode_example() {
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/// let foo = Foo {
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/// a: 42,
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/// b: vec![1, 3, 3, 7]
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/// };
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///
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/// let mut buf: Vec<u8> = vec![];
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/// let offset = <u64 as Encode>::ssz_fixed_len() + <Vec<u16> as Encode>::ssz_fixed_len();
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///
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/// let mut encoder = SszEncoder::container(&mut buf, offset);
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///
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/// encoder.append(&foo.a);
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/// encoder.append(&foo.b);
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///
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/// encoder.finalize();
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///
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/// assert_eq!(foo.as_ssz_bytes(), buf);
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/// }
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///
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/// ```
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pub struct SszEncoder<'a> {
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offset: usize,
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buf: &'a mut Vec<u8>,
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variable_bytes: Vec<u8>,
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}
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impl<'a> SszEncoder<'a> {
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/// Instantiate a new encoder for encoding a SSZ container.
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pub fn container(buf: &'a mut Vec<u8>, num_fixed_bytes: usize) -> Self {
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buf.reserve(num_fixed_bytes);
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Self {
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offset: num_fixed_bytes,
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buf,
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variable_bytes: vec![],
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}
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}
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/// Append some `item` to the SSZ bytes.
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pub fn append<T: Encode>(&mut self, item: &T) {
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self.append_parameterized(T::is_ssz_fixed_len(), |buf| item.ssz_append(buf))
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}
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/// Uses `ssz_append` to append the encoding of some item to the SSZ bytes.
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pub fn append_parameterized<F>(&mut self, is_ssz_fixed_len: bool, ssz_append: F)
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where
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F: Fn(&mut Vec<u8>),
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{
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if is_ssz_fixed_len {
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ssz_append(&mut self.buf);
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} else {
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self.buf
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.extend_from_slice(&encode_length(self.offset + self.variable_bytes.len()));
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ssz_append(&mut self.variable_bytes);
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}
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}
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/// Write the variable bytes to `self.bytes`.
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///
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/// This method must be called after the final `append(..)` call when serializing
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/// variable-length items.
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pub fn finalize(&mut self) -> &mut Vec<u8> {
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self.buf.append(&mut self.variable_bytes);
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&mut self.buf
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}
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}
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/// Encode `len` as a little-endian byte array of `BYTES_PER_LENGTH_OFFSET` length.
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///
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/// If `len` is larger than `2 ^ BYTES_PER_LENGTH_OFFSET`, a `debug_assert` is raised.
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pub fn encode_length(len: usize) -> [u8; BYTES_PER_LENGTH_OFFSET] {
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// Note: it is possible for `len` to be larger than what can be encoded in
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// `BYTES_PER_LENGTH_OFFSET` bytes, triggering this debug assertion.
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//
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// These are the alternatives to using a `debug_assert` here:
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//
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// 1. Use `assert`.
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// 2. Push an error to the caller (e.g., `Option` or `Result`).
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// 3. Ignore it completely.
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//
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// I have avoided (1) because it's basically a choice between "produce invalid SSZ" or "kill
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// the entire program". I figure it may be possible for an attacker to trigger this assert and
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// take the program down -- I think producing invalid SSZ is a better option than this.
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//
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// I have avoided (2) because this error will need to be propagated upstream, making encoding a
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// function which may fail. I don't think this is ergonomic and the upsides don't outweigh the
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// downsides.
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//
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// I figure a `debug_assertion` is better than (3) as it will give us a change to detect the
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// error during testing.
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//
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// If you have a different opinion, feel free to start an issue and tag @paulhauner.
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debug_assert!(len <= MAX_LENGTH_VALUE);
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let mut bytes = [0; BYTES_PER_LENGTH_OFFSET];
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bytes.copy_from_slice(&len.to_le_bytes()[0..BYTES_PER_LENGTH_OFFSET]);
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bytes
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_encode_length() {
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assert_eq!(encode_length(0), [0; 4]);
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assert_eq!(encode_length(1), [1, 0, 0, 0]);
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assert_eq!(
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encode_length(MAX_LENGTH_VALUE),
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[255; BYTES_PER_LENGTH_OFFSET]
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);
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}
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#[test]
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#[should_panic]
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#[cfg(debug_assertions)]
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fn test_encode_length_above_max_debug_panics() {
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encode_length(MAX_LENGTH_VALUE + 1);
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}
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#[test]
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#[cfg(not(debug_assertions))]
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fn test_encode_length_above_max_not_debug_does_not_panic() {
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assert_eq!(&encode_length(MAX_LENGTH_VALUE + 1)[..], &[0; 4]);
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}
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}
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