mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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770 lines
23 KiB
Go
770 lines
23 KiB
Go
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// Copyright 2019 The LevelDB-Go and Pebble Authors. All rights reserved. Use
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// of this source code is governed by a BSD-style license that can be found in
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// the LICENSE file.
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package pebble
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import (
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"context"
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"fmt"
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"io"
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"sort"
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"github.com/cockroachdb/errors"
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"github.com/cockroachdb/pebble/internal/base"
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"github.com/cockroachdb/pebble/internal/keyspan"
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"github.com/cockroachdb/pebble/internal/manifest"
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)
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// This file implements DB.CheckLevels() which checks that every entry in the
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// DB is consistent with respect to the level invariant: any point (or the
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// infinite number of points in a range tombstone) has a seqnum such that a
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// point with the same UserKey at a lower level has a lower seqnum. This is an
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// expensive check since it involves iterating over all the entries in the DB,
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// hence only intended for tests or tools.
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//
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// If we ignore range tombstones, the consistency checking of points can be
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// done with a simplified version of mergingIter. simpleMergingIter is that
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// simplified version of mergingIter that only needs to step through points
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// (analogous to only doing Next()). It can also easily accommodate
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// consistency checking of points relative to range tombstones.
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// simpleMergingIter does not do any seek optimizations present in mergingIter
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// (it minimally needs to seek the range delete iterators to position them at
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// or past the current point) since it does not want to miss points for
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// purposes of consistency checking.
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//
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// Mutual consistency of range tombstones is non-trivial to check. One needs
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// to detect inversions of the form [a, c)#8 at higher level and [b, c)#10 at
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// a lower level. The start key of the former is not contained in the latter
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// and we can't use the exclusive end key, c, for a containment check since it
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// is the sentinel key. We observe that if these tombstones were fragmented
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// wrt each other we would have [a, b)#8 and [b, c)#8 at the higher level and
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// [b, c)#10 at the lower level and then it is is trivial to compare the two
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// [b, c) tombstones. Note that this fragmentation needs to take into account
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// that tombstones in a file may be untruncated and need to act within the
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// bounds of the file. This checking is performed by checkRangeTombstones()
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// and its helper functions.
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// The per-level structure used by simpleMergingIter.
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type simpleMergingIterLevel struct {
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iter internalIterator
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rangeDelIter keyspan.FragmentIterator
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levelIterBoundaryContext
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iterKey *InternalKey
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iterValue base.LazyValue
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tombstone *keyspan.Span
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}
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type simpleMergingIter struct {
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levels []simpleMergingIterLevel
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snapshot uint64
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heap simpleMergingIterHeap
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// The last point's key and level. For validation.
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lastKey InternalKey
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lastLevel int
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lastIterMsg string
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// A non-nil valueMerger means MERGE record processing is ongoing.
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valueMerger base.ValueMerger
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// The first error will cause step() to return false.
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err error
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numPoints int64
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merge Merge
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formatKey base.FormatKey
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}
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func (m *simpleMergingIter) init(
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merge Merge,
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cmp Compare,
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snapshot uint64,
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formatKey base.FormatKey,
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levels ...simpleMergingIterLevel,
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) {
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m.levels = levels
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m.formatKey = formatKey
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m.merge = merge
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m.snapshot = snapshot
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m.lastLevel = -1
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m.heap.cmp = cmp
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m.heap.items = make([]simpleMergingIterItem, 0, len(levels))
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for i := range m.levels {
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l := &m.levels[i]
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l.iterKey, l.iterValue = l.iter.First()
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if l.iterKey != nil {
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item := simpleMergingIterItem{
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index: i,
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value: l.iterValue,
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}
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item.key.Trailer = l.iterKey.Trailer
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item.key.UserKey = append(item.key.UserKey[:0], l.iterKey.UserKey...)
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m.heap.items = append(m.heap.items, item)
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}
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}
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m.heap.init()
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if m.heap.len() == 0 {
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return
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}
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m.positionRangeDels()
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}
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// Positions all the rangedel iterators at or past the current top of the
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// heap, using SeekGE().
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func (m *simpleMergingIter) positionRangeDels() {
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item := &m.heap.items[0]
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for i := range m.levels {
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l := &m.levels[i]
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if l.rangeDelIter == nil {
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continue
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}
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l.tombstone = l.rangeDelIter.SeekGE(item.key.UserKey)
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}
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}
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// Returns true if not yet done.
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func (m *simpleMergingIter) step() bool {
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if m.heap.len() == 0 || m.err != nil {
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return false
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}
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item := &m.heap.items[0]
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l := &m.levels[item.index]
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// Sentinels are not relevant for this point checking.
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if !item.key.IsExclusiveSentinel() && item.key.Visible(m.snapshot, base.InternalKeySeqNumMax) {
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m.numPoints++
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keyChanged := m.heap.cmp(item.key.UserKey, m.lastKey.UserKey) != 0
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if !keyChanged {
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// At the same user key. We will see them in decreasing seqnum
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// order so the lastLevel must not be lower.
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if m.lastLevel > item.index {
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m.err = errors.Errorf("found InternalKey %s in %s and InternalKey %s in %s",
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item.key.Pretty(m.formatKey), l.iter, m.lastKey.Pretty(m.formatKey),
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m.lastIterMsg)
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return false
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}
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m.lastLevel = item.index
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} else {
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// The user key has changed.
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m.lastKey.Trailer = item.key.Trailer
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m.lastKey.UserKey = append(m.lastKey.UserKey[:0], item.key.UserKey...)
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m.lastLevel = item.index
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}
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// Ongoing series of MERGE records ends with a MERGE record.
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if keyChanged && m.valueMerger != nil {
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var closer io.Closer
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_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
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if m.err == nil && closer != nil {
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m.err = closer.Close()
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}
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m.valueMerger = nil
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}
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itemValue, _, err := item.value.Value(nil)
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if err != nil {
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m.err = err
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return false
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}
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if m.valueMerger != nil {
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// Ongoing series of MERGE records.
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switch item.key.Kind() {
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case InternalKeyKindSingleDelete, InternalKeyKindDelete, InternalKeyKindDeleteSized:
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var closer io.Closer
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_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
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if m.err == nil && closer != nil {
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m.err = closer.Close()
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}
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m.valueMerger = nil
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case InternalKeyKindSet, InternalKeyKindSetWithDelete:
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m.err = m.valueMerger.MergeOlder(itemValue)
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if m.err == nil {
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var closer io.Closer
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_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
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if m.err == nil && closer != nil {
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m.err = closer.Close()
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}
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}
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m.valueMerger = nil
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case InternalKeyKindMerge:
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m.err = m.valueMerger.MergeOlder(itemValue)
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default:
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m.err = errors.Errorf("pebble: invalid internal key kind %s in %s",
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item.key.Pretty(m.formatKey),
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l.iter)
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return false
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}
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} else if item.key.Kind() == InternalKeyKindMerge && m.err == nil {
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// New series of MERGE records.
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m.valueMerger, m.err = m.merge(item.key.UserKey, itemValue)
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}
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if m.err != nil {
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m.err = errors.Wrapf(m.err, "merge processing error on key %s in %s",
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item.key.Pretty(m.formatKey), l.iter)
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return false
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}
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// Is this point covered by a tombstone at a lower level? Note that all these
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// iterators must be positioned at a key > item.key. So the Largest key bound
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// of the sstable containing the tombstone >= item.key. So the upper limit of
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// the tombstone cannot be file-bounds-constrained to < item.key. But it is
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// possible that item.key < smallest key bound of the sstable, in which case
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// this tombstone should be ignored.
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for level := item.index + 1; level < len(m.levels); level++ {
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lvl := &m.levels[level]
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if lvl.rangeDelIter == nil || lvl.tombstone.Empty() {
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continue
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}
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if (lvl.smallestUserKey == nil || m.heap.cmp(lvl.smallestUserKey, item.key.UserKey) <= 0) &&
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lvl.tombstone.Contains(m.heap.cmp, item.key.UserKey) {
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if lvl.tombstone.CoversAt(m.snapshot, item.key.SeqNum()) {
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m.err = errors.Errorf("tombstone %s in %s deletes key %s in %s",
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lvl.tombstone.Pretty(m.formatKey), lvl.iter, item.key.Pretty(m.formatKey),
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l.iter)
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return false
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}
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}
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}
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}
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// The iterator for the current level may be closed in the following call to
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// Next(). We save its debug string for potential use after it is closed -
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// either in this current step() invocation or on the next invocation.
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m.lastIterMsg = l.iter.String()
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// Step to the next point.
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if l.iterKey, l.iterValue = l.iter.Next(); l.iterKey != nil {
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// Check point keys in an sstable are ordered. Although not required, we check
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// for memtables as well. A subtle check here is that successive sstables of
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// L1 and higher levels are ordered. This happens when levelIter moves to the
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// next sstable in the level, in which case item.key is previous sstable's
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// last point key.
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if base.InternalCompare(m.heap.cmp, item.key, *l.iterKey) >= 0 {
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m.err = errors.Errorf("out of order keys %s >= %s in %s",
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item.key.Pretty(m.formatKey), l.iterKey.Pretty(m.formatKey), l.iter)
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return false
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}
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item.key.Trailer = l.iterKey.Trailer
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item.key.UserKey = append(item.key.UserKey[:0], l.iterKey.UserKey...)
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item.value = l.iterValue
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if m.heap.len() > 1 {
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m.heap.fix(0)
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}
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} else {
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m.err = l.iter.Close()
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l.iter = nil
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m.heap.pop()
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}
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if m.err != nil {
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return false
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}
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if m.heap.len() == 0 {
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// Last record was a MERGE record.
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if m.valueMerger != nil {
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var closer io.Closer
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_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
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if m.err == nil && closer != nil {
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m.err = closer.Close()
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}
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if m.err != nil {
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m.err = errors.Wrapf(m.err, "merge processing error on key %s in %s",
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item.key.Pretty(m.formatKey), m.lastIterMsg)
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}
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m.valueMerger = nil
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}
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return false
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}
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m.positionRangeDels()
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return true
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}
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// Checking that range tombstones are mutually consistent is performed by checkRangeTombstones().
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// See the overview comment at the top of the file.
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//
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// We do this check as follows:
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// - For each level that can have untruncated tombstones, compute the atomic compaction
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// bounds (getAtomicUnitBounds()) and use them to truncate tombstones.
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// - Now that we have a set of truncated tombstones for each level, put them into one
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// pool of tombstones along with their level information (addTombstonesFromIter()).
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// - Collect the start and end user keys from all these tombstones (collectAllUserKey()) and use
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// them to fragment all the tombstones (fragmentUsingUserKey()).
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// - Sort tombstones by start key and decreasing seqnum (tombstonesByStartKeyAndSeqnum) -- all
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// tombstones that have the same start key will have the same end key because they have been
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// fragmented.
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// - Iterate and check (iterateAndCheckTombstones()).
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// Note that this simple approach requires holding all the tombstones across all levels in-memory.
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// A more sophisticated incremental approach could be devised, if necessary.
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// A tombstone and the corresponding level it was found in.
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type tombstoneWithLevel struct {
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keyspan.Span
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level int
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// The level in LSM. A -1 means it's a memtable.
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lsmLevel int
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fileNum FileNum
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}
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// For sorting tombstoneWithLevels in increasing order of start UserKey and
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// for the same start UserKey in decreasing order of seqnum.
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type tombstonesByStartKeyAndSeqnum struct {
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cmp Compare
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buf []tombstoneWithLevel
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}
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func (v *tombstonesByStartKeyAndSeqnum) Len() int { return len(v.buf) }
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func (v *tombstonesByStartKeyAndSeqnum) Less(i, j int) bool {
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less := v.cmp(v.buf[i].Start, v.buf[j].Start)
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if less == 0 {
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return v.buf[i].LargestSeqNum() > v.buf[j].LargestSeqNum()
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}
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return less < 0
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}
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func (v *tombstonesByStartKeyAndSeqnum) Swap(i, j int) {
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v.buf[i], v.buf[j] = v.buf[j], v.buf[i]
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}
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func iterateAndCheckTombstones(
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cmp Compare, formatKey base.FormatKey, tombstones []tombstoneWithLevel,
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) error {
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sortBuf := tombstonesByStartKeyAndSeqnum{
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cmp: cmp,
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buf: tombstones,
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}
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sort.Sort(&sortBuf)
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// For a sequence of tombstones that share the same start UserKey, we will
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// encounter them in non-increasing seqnum order and so should encounter them
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// in non-decreasing level order.
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lastTombstone := tombstoneWithLevel{}
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for _, t := range tombstones {
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if cmp(lastTombstone.Start, t.Start) == 0 && lastTombstone.level > t.level {
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return errors.Errorf("encountered tombstone %s in %s"+
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" that has a lower seqnum than the same tombstone in %s",
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t.Span.Pretty(formatKey), levelOrMemtable(t.lsmLevel, t.fileNum),
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levelOrMemtable(lastTombstone.lsmLevel, lastTombstone.fileNum))
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}
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lastTombstone = t
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}
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return nil
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}
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type checkConfig struct {
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logger Logger
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comparer *Comparer
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readState *readState
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newIters tableNewIters
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seqNum uint64
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stats *CheckLevelsStats
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merge Merge
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formatKey base.FormatKey
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}
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// cmp is shorthand for comparer.Compare.
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func (c *checkConfig) cmp(a, b []byte) int { return c.comparer.Compare(a, b) }
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func checkRangeTombstones(c *checkConfig) error {
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var level int
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var tombstones []tombstoneWithLevel
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var err error
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memtables := c.readState.memtables
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for i := len(memtables) - 1; i >= 0; i-- {
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iter := memtables[i].newRangeDelIter(nil)
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if iter == nil {
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continue
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}
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if tombstones, err = addTombstonesFromIter(iter, level, -1, 0, tombstones,
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c.seqNum, c.cmp, c.formatKey, nil); err != nil {
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return err
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}
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level++
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}
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current := c.readState.current
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addTombstonesFromLevel := func(files manifest.LevelIterator, lsmLevel int) error {
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for f := files.First(); f != nil; f = files.Next() {
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lf := files.Take()
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atomicUnit, _ := expandToAtomicUnit(c.cmp, lf.Slice(), true /* disableIsCompacting */)
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lower, upper := manifest.KeyRange(c.cmp, atomicUnit.Iter())
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iterToClose, iter, err := c.newIters(
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context.Background(), lf.FileMetadata, &IterOptions{level: manifest.Level(lsmLevel)}, internalIterOpts{})
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if err != nil {
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return err
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}
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iterToClose.Close()
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if iter == nil {
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continue
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}
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truncate := func(t keyspan.Span) keyspan.Span {
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// Same checks as in keyspan.Truncate.
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if c.cmp(t.Start, lower.UserKey) < 0 {
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|
t.Start = lower.UserKey
|
||
|
}
|
||
|
if c.cmp(t.End, upper.UserKey) > 0 {
|
||
|
t.End = upper.UserKey
|
||
|
}
|
||
|
if c.cmp(t.Start, t.End) >= 0 {
|
||
|
// Remove the keys.
|
||
|
t.Keys = t.Keys[:0]
|
||
|
}
|
||
|
return t
|
||
|
}
|
||
|
if tombstones, err = addTombstonesFromIter(iter, level, lsmLevel, f.FileNum,
|
||
|
tombstones, c.seqNum, c.cmp, c.formatKey, truncate); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
// Now the levels with untruncated tombsones.
|
||
|
for i := len(current.L0SublevelFiles) - 1; i >= 0; i-- {
|
||
|
if current.L0SublevelFiles[i].Empty() {
|
||
|
continue
|
||
|
}
|
||
|
err := addTombstonesFromLevel(current.L0SublevelFiles[i].Iter(), 0)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
level++
|
||
|
}
|
||
|
for i := 1; i < len(current.Levels); i++ {
|
||
|
if err := addTombstonesFromLevel(current.Levels[i].Iter(), i); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
level++
|
||
|
}
|
||
|
if c.stats != nil {
|
||
|
c.stats.NumTombstones = len(tombstones)
|
||
|
}
|
||
|
// We now have truncated tombstones.
|
||
|
// Fragment them all.
|
||
|
userKeys := collectAllUserKeys(c.cmp, tombstones)
|
||
|
tombstones = fragmentUsingUserKeys(c.cmp, tombstones, userKeys)
|
||
|
return iterateAndCheckTombstones(c.cmp, c.formatKey, tombstones)
|
||
|
}
|
||
|
|
||
|
func levelOrMemtable(lsmLevel int, fileNum FileNum) string {
|
||
|
if lsmLevel == -1 {
|
||
|
return "memtable"
|
||
|
}
|
||
|
return fmt.Sprintf("L%d: fileNum=%s", lsmLevel, fileNum)
|
||
|
}
|
||
|
|
||
|
func addTombstonesFromIter(
|
||
|
iter keyspan.FragmentIterator,
|
||
|
level int,
|
||
|
lsmLevel int,
|
||
|
fileNum FileNum,
|
||
|
tombstones []tombstoneWithLevel,
|
||
|
seqNum uint64,
|
||
|
cmp Compare,
|
||
|
formatKey base.FormatKey,
|
||
|
truncate func(tombstone keyspan.Span) keyspan.Span,
|
||
|
) (_ []tombstoneWithLevel, err error) {
|
||
|
defer func() {
|
||
|
err = firstError(err, iter.Close())
|
||
|
}()
|
||
|
|
||
|
var prevTombstone keyspan.Span
|
||
|
for tomb := iter.First(); tomb != nil; tomb = iter.Next() {
|
||
|
t := tomb.Visible(seqNum)
|
||
|
if t.Empty() {
|
||
|
continue
|
||
|
}
|
||
|
t = t.DeepClone()
|
||
|
// This is mainly a test for rangeDelV2 formatted blocks which are expected to
|
||
|
// be ordered and fragmented on disk. But we anyways check for memtables,
|
||
|
// rangeDelV1 as well.
|
||
|
if cmp(prevTombstone.End, t.Start) > 0 {
|
||
|
return nil, errors.Errorf("unordered or unfragmented range delete tombstones %s, %s in %s",
|
||
|
prevTombstone.Pretty(formatKey), t.Pretty(formatKey), levelOrMemtable(lsmLevel, fileNum))
|
||
|
}
|
||
|
prevTombstone = t
|
||
|
|
||
|
// Truncation of a tombstone must happen after checking its ordering,
|
||
|
// fragmentation wrt previous tombstone. Since it is possible that after
|
||
|
// truncation the tombstone is ordered, fragmented when it originally wasn't.
|
||
|
if truncate != nil {
|
||
|
t = truncate(t)
|
||
|
}
|
||
|
if !t.Empty() {
|
||
|
tombstones = append(tombstones, tombstoneWithLevel{
|
||
|
Span: t,
|
||
|
level: level,
|
||
|
lsmLevel: lsmLevel,
|
||
|
fileNum: fileNum,
|
||
|
})
|
||
|
}
|
||
|
}
|
||
|
return tombstones, nil
|
||
|
}
|
||
|
|
||
|
type userKeysSort struct {
|
||
|
cmp Compare
|
||
|
buf [][]byte
|
||
|
}
|
||
|
|
||
|
func (v *userKeysSort) Len() int { return len(v.buf) }
|
||
|
func (v *userKeysSort) Less(i, j int) bool {
|
||
|
return v.cmp(v.buf[i], v.buf[j]) < 0
|
||
|
}
|
||
|
func (v *userKeysSort) Swap(i, j int) {
|
||
|
v.buf[i], v.buf[j] = v.buf[j], v.buf[i]
|
||
|
}
|
||
|
func collectAllUserKeys(cmp Compare, tombstones []tombstoneWithLevel) [][]byte {
|
||
|
keys := make([][]byte, 0, len(tombstones)*2)
|
||
|
for _, t := range tombstones {
|
||
|
keys = append(keys, t.Start)
|
||
|
keys = append(keys, t.End)
|
||
|
}
|
||
|
sorter := userKeysSort{
|
||
|
cmp: cmp,
|
||
|
buf: keys,
|
||
|
}
|
||
|
sort.Sort(&sorter)
|
||
|
var last, curr int
|
||
|
for last, curr = -1, 0; curr < len(keys); curr++ {
|
||
|
if last < 0 || cmp(keys[last], keys[curr]) != 0 {
|
||
|
last++
|
||
|
keys[last] = keys[curr]
|
||
|
}
|
||
|
}
|
||
|
keys = keys[:last+1]
|
||
|
return keys
|
||
|
}
|
||
|
|
||
|
func fragmentUsingUserKeys(
|
||
|
cmp Compare, tombstones []tombstoneWithLevel, userKeys [][]byte,
|
||
|
) []tombstoneWithLevel {
|
||
|
var buf []tombstoneWithLevel
|
||
|
for _, t := range tombstones {
|
||
|
// Find the first position with tombstone start < user key
|
||
|
i := sort.Search(len(userKeys), func(i int) bool {
|
||
|
return cmp(t.Start, userKeys[i]) < 0
|
||
|
})
|
||
|
for ; i < len(userKeys); i++ {
|
||
|
if cmp(userKeys[i], t.End) >= 0 {
|
||
|
break
|
||
|
}
|
||
|
tPartial := t
|
||
|
tPartial.End = userKeys[i]
|
||
|
buf = append(buf, tPartial)
|
||
|
t.Start = userKeys[i]
|
||
|
}
|
||
|
buf = append(buf, t)
|
||
|
}
|
||
|
return buf
|
||
|
}
|
||
|
|
||
|
// CheckLevelsStats provides basic stats on points and tombstones encountered.
|
||
|
type CheckLevelsStats struct {
|
||
|
NumPoints int64
|
||
|
NumTombstones int
|
||
|
}
|
||
|
|
||
|
// CheckLevels checks:
|
||
|
// - Every entry in the DB is consistent with the level invariant. See the
|
||
|
// comment at the top of the file.
|
||
|
// - Point keys in sstables are ordered.
|
||
|
// - Range delete tombstones in sstables are ordered and fragmented.
|
||
|
// - Successful processing of all MERGE records.
|
||
|
func (d *DB) CheckLevels(stats *CheckLevelsStats) error {
|
||
|
// Grab and reference the current readState.
|
||
|
readState := d.loadReadState()
|
||
|
defer readState.unref()
|
||
|
|
||
|
// Determine the seqnum to read at after grabbing the read state (current and
|
||
|
// memtables) above.
|
||
|
seqNum := d.mu.versions.visibleSeqNum.Load()
|
||
|
|
||
|
checkConfig := &checkConfig{
|
||
|
logger: d.opts.Logger,
|
||
|
comparer: d.opts.Comparer,
|
||
|
readState: readState,
|
||
|
newIters: d.newIters,
|
||
|
seqNum: seqNum,
|
||
|
stats: stats,
|
||
|
merge: d.merge,
|
||
|
formatKey: d.opts.Comparer.FormatKey,
|
||
|
}
|
||
|
return checkLevelsInternal(checkConfig)
|
||
|
}
|
||
|
|
||
|
func checkLevelsInternal(c *checkConfig) (err error) {
|
||
|
// Phase 1: Use a simpleMergingIter to step through all the points and ensure
|
||
|
// that points with the same user key at different levels are not inverted
|
||
|
// wrt sequence numbers and the same holds for tombstones that cover points.
|
||
|
// To do this, one needs to construct a simpleMergingIter which is similar to
|
||
|
// how one constructs a mergingIter.
|
||
|
|
||
|
// Add mem tables from newest to oldest.
|
||
|
var mlevels []simpleMergingIterLevel
|
||
|
defer func() {
|
||
|
for i := range mlevels {
|
||
|
l := &mlevels[i]
|
||
|
if l.iter != nil {
|
||
|
err = firstError(err, l.iter.Close())
|
||
|
l.iter = nil
|
||
|
}
|
||
|
if l.rangeDelIter != nil {
|
||
|
err = firstError(err, l.rangeDelIter.Close())
|
||
|
l.rangeDelIter = nil
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
|
||
|
memtables := c.readState.memtables
|
||
|
for i := len(memtables) - 1; i >= 0; i-- {
|
||
|
mem := memtables[i]
|
||
|
mlevels = append(mlevels, simpleMergingIterLevel{
|
||
|
iter: mem.newIter(nil),
|
||
|
rangeDelIter: mem.newRangeDelIter(nil),
|
||
|
})
|
||
|
}
|
||
|
|
||
|
current := c.readState.current
|
||
|
// Determine the final size for mlevels so that there are no more
|
||
|
// reallocations. levelIter will hold a pointer to elements in mlevels.
|
||
|
start := len(mlevels)
|
||
|
for sublevel := len(current.L0SublevelFiles) - 1; sublevel >= 0; sublevel-- {
|
||
|
if current.L0SublevelFiles[sublevel].Empty() {
|
||
|
continue
|
||
|
}
|
||
|
mlevels = append(mlevels, simpleMergingIterLevel{})
|
||
|
}
|
||
|
for level := 1; level < len(current.Levels); level++ {
|
||
|
if current.Levels[level].Empty() {
|
||
|
continue
|
||
|
}
|
||
|
mlevels = append(mlevels, simpleMergingIterLevel{})
|
||
|
}
|
||
|
mlevelAlloc := mlevels[start:]
|
||
|
// Add L0 files by sublevel.
|
||
|
for sublevel := len(current.L0SublevelFiles) - 1; sublevel >= 0; sublevel-- {
|
||
|
if current.L0SublevelFiles[sublevel].Empty() {
|
||
|
continue
|
||
|
}
|
||
|
manifestIter := current.L0SublevelFiles[sublevel].Iter()
|
||
|
iterOpts := IterOptions{logger: c.logger}
|
||
|
li := &levelIter{}
|
||
|
li.init(context.Background(), iterOpts, c.comparer, c.newIters, manifestIter,
|
||
|
manifest.L0Sublevel(sublevel), internalIterOpts{})
|
||
|
li.initRangeDel(&mlevelAlloc[0].rangeDelIter)
|
||
|
li.initBoundaryContext(&mlevelAlloc[0].levelIterBoundaryContext)
|
||
|
mlevelAlloc[0].iter = li
|
||
|
mlevelAlloc = mlevelAlloc[1:]
|
||
|
}
|
||
|
for level := 1; level < len(current.Levels); level++ {
|
||
|
if current.Levels[level].Empty() {
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
iterOpts := IterOptions{logger: c.logger}
|
||
|
li := &levelIter{}
|
||
|
li.init(context.Background(), iterOpts, c.comparer, c.newIters,
|
||
|
current.Levels[level].Iter(), manifest.Level(level), internalIterOpts{})
|
||
|
li.initRangeDel(&mlevelAlloc[0].rangeDelIter)
|
||
|
li.initBoundaryContext(&mlevelAlloc[0].levelIterBoundaryContext)
|
||
|
mlevelAlloc[0].iter = li
|
||
|
mlevelAlloc = mlevelAlloc[1:]
|
||
|
}
|
||
|
|
||
|
mergingIter := &simpleMergingIter{}
|
||
|
mergingIter.init(c.merge, c.cmp, c.seqNum, c.formatKey, mlevels...)
|
||
|
for cont := mergingIter.step(); cont; cont = mergingIter.step() {
|
||
|
}
|
||
|
if err := mergingIter.err; err != nil {
|
||
|
return err
|
||
|
}
|
||
|
if c.stats != nil {
|
||
|
c.stats.NumPoints = mergingIter.numPoints
|
||
|
}
|
||
|
|
||
|
// Phase 2: Check that the tombstones are mutually consistent.
|
||
|
return checkRangeTombstones(c)
|
||
|
}
|
||
|
|
||
|
type simpleMergingIterItem struct {
|
||
|
index int
|
||
|
key InternalKey
|
||
|
value base.LazyValue
|
||
|
}
|
||
|
|
||
|
type simpleMergingIterHeap struct {
|
||
|
cmp Compare
|
||
|
reverse bool
|
||
|
items []simpleMergingIterItem
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) len() int {
|
||
|
return len(h.items)
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) less(i, j int) bool {
|
||
|
ikey, jkey := h.items[i].key, h.items[j].key
|
||
|
if c := h.cmp(ikey.UserKey, jkey.UserKey); c != 0 {
|
||
|
if h.reverse {
|
||
|
return c > 0
|
||
|
}
|
||
|
return c < 0
|
||
|
}
|
||
|
if h.reverse {
|
||
|
return ikey.Trailer < jkey.Trailer
|
||
|
}
|
||
|
return ikey.Trailer > jkey.Trailer
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) swap(i, j int) {
|
||
|
h.items[i], h.items[j] = h.items[j], h.items[i]
|
||
|
}
|
||
|
|
||
|
// init, fix, up and down are copied from the go stdlib.
|
||
|
func (h *simpleMergingIterHeap) init() {
|
||
|
// heapify
|
||
|
n := h.len()
|
||
|
for i := n/2 - 1; i >= 0; i-- {
|
||
|
h.down(i, n)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) fix(i int) {
|
||
|
if !h.down(i, h.len()) {
|
||
|
h.up(i)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) pop() *simpleMergingIterItem {
|
||
|
n := h.len() - 1
|
||
|
h.swap(0, n)
|
||
|
h.down(0, n)
|
||
|
item := &h.items[n]
|
||
|
h.items = h.items[:n]
|
||
|
return item
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) up(j int) {
|
||
|
for {
|
||
|
i := (j - 1) / 2 // parent
|
||
|
if i == j || !h.less(j, i) {
|
||
|
break
|
||
|
}
|
||
|
h.swap(i, j)
|
||
|
j = i
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (h *simpleMergingIterHeap) down(i0, n int) bool {
|
||
|
i := i0
|
||
|
for {
|
||
|
j1 := 2*i + 1
|
||
|
if j1 >= n || j1 < 0 { // j1 < 0 after int overflow
|
||
|
break
|
||
|
}
|
||
|
j := j1 // left child
|
||
|
if j2 := j1 + 1; j2 < n && h.less(j2, j1) {
|
||
|
j = j2 // = 2*i + 2 // right child
|
||
|
}
|
||
|
if !h.less(j, i) {
|
||
|
break
|
||
|
}
|
||
|
h.swap(i, j)
|
||
|
i = j
|
||
|
}
|
||
|
return i > i0
|
||
|
}
|