mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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327 lines
14 KiB
Go
327 lines
14 KiB
Go
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package network
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import (
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"github.com/libp2p/go-libp2p/core/peer"
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"github.com/libp2p/go-libp2p/core/protocol"
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"github.com/multiformats/go-multiaddr"
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)
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// ResourceManager is the interface to the network resource management subsystem.
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// The ResourceManager tracks and accounts for resource usage in the stack, from the internals
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// to the application, and provides a mechanism to limit resource usage according to a user
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// configurable policy.
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//
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// Resource Management through the ResourceManager is based on the concept of Resource
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// Management Scopes, whereby resource usage is constrained by a DAG of scopes,
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// The following diagram illustrates the structure of the resource constraint DAG:
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// System
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//
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// +------------> Transient.............+................+
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// | . .
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// +------------> Service------------- . ----------+ .
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// | . | .
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// +-------------> Protocol----------- . ----------+ .
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// | . | .
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// +--------------> Peer \ | .
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// +------------> Connection | .
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// | \ \
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// +---------------------------> Stream
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//
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// The basic resources accounted by the ResourceManager include memory, streams, connections,
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// and file descriptors. These account for both space and time used by
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// the stack, as each resource has a direct effect on the system
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// availability and performance.
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//
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// The modus operandi of the resource manager is to restrict resource usage at the time of
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// reservation. When a component of the stack needs to use a resource, it reserves it in the
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// appropriate scope. The resource manager gates the reservation against the scope applicable
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// limits; if the limit is exceeded, then an error (wrapping ErrResourceLimitExceeded) and it
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// is up the component to act accordingly. At the lower levels of the stack, this will normally
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// signal a failure of some sorts, like failing to opening a stream or a connection, which will
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// propagate to the programmer. Some components may be able to handle resource reservation failure
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// more gracefully; for instance a muxer trying to grow a buffer for a window change, will simply
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// retain the existing window size and continue to operate normally albeit with some degraded
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// throughput.
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// All resources reserved in some scope are released when the scope is closed. For low level
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// scopes, mainly Connection and Stream scopes, this happens when the connection or stream is
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// closed.
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//
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// Service programmers will typically use the resource manager to reserve memory
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// for their subsystem.
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// This happens with two avenues: the programmer can attach a stream to a service, whereby
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// resources reserved by the stream are automatically accounted in the service budget; or the
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// programmer may directly interact with the service scope, by using ViewService through the
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// resource manager interface.
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//
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// Application programmers can also directly reserve memory in some applicable scope. In order
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// to facilitate control flow delimited resource accounting, all scopes defined in the system
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// allow for the user to create spans. Spans are temporary scopes rooted at some
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// other scope and release their resources when the programmer is done with them. Span
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// scopes can form trees, with nested spans.
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//
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// Typical Usage:
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// - Low level components of the system (transports, muxers) all have access to the resource
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// manager and create connection and stream scopes through it. These scopes are accessible
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// to the user, albeit with a narrower interface, through Conn and Stream objects who have
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// a Scope method.
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// - Services typically center around streams, where the programmer can attach streams to a
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// particular service. They can also directly reserve memory for a service by accessing the
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// service scope using the ResourceManager interface.
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// - Applications that want to account for their network resource usage can reserve memory,
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// typically using a span, directly in the System or a Service scope; they can also
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// opt to use appropriate stream scopes for streams that they create or own.
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//
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// User Serviceable Parts: the user has the option to specify their own implementation of the
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// interface. We provide a canonical implementation in the go-libp2p-resource-manager package.
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// The user of that package can specify limits for the various scopes, which can be static
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// or dynamic.
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//
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// WARNING The ResourceManager interface is considered experimental and subject to change
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// in subsequent releases.
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type ResourceManager interface {
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ResourceScopeViewer
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// OpenConnection creates a new connection scope not yet associated with any peer; the connection
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// is scoped at the transient scope.
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// The caller owns the returned scope and is responsible for calling Done in order to signify
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// the end of the scope's span.
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OpenConnection(dir Direction, usefd bool, endpoint multiaddr.Multiaddr) (ConnManagementScope, error)
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// OpenStream creates a new stream scope, initially unnegotiated.
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// An unnegotiated stream will be initially unattached to any protocol scope
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// and constrained by the transient scope.
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// The caller owns the returned scope and is responsible for calling Done in order to signify
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// the end of th scope's span.
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OpenStream(p peer.ID, dir Direction) (StreamManagementScope, error)
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// Close closes the resource manager
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Close() error
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}
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// ResourceScopeViewer is a mixin interface providing view methods for accessing top level
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// scopes.
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type ResourceScopeViewer interface {
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// ViewSystem views the system-wide resource scope.
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// The system scope is the top level scope that accounts for global
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// resource usage at all levels of the system. This scope constrains all
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// other scopes and institutes global hard limits.
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ViewSystem(func(ResourceScope) error) error
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// ViewTransient views the transient (DMZ) resource scope.
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// The transient scope accounts for resources that are in the process of
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// full establishment. For instance, a new connection prior to the
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// handshake does not belong to any peer, but it still needs to be
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// constrained as this opens an avenue for attacks in transient resource
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// usage. Similarly, a stream that has not negotiated a protocol yet is
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// constrained by the transient scope.
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ViewTransient(func(ResourceScope) error) error
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// ViewService retrieves a service-specific scope.
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ViewService(string, func(ServiceScope) error) error
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// ViewProtocol views the resource management scope for a specific protocol.
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ViewProtocol(protocol.ID, func(ProtocolScope) error) error
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// ViewPeer views the resource management scope for a specific peer.
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ViewPeer(peer.ID, func(PeerScope) error) error
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}
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const (
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// ReservationPriorityLow is a reservation priority that indicates a reservation if the scope
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// memory utilization is at 40% or less.
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ReservationPriorityLow uint8 = 101
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// Reservation PriorityMedium is a reservation priority that indicates a reservation if the scope
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// memory utilization is at 60% or less.
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ReservationPriorityMedium uint8 = 152
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// ReservationPriorityHigh is a reservation priority that indicates a reservation if the scope
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// memory utilization is at 80% or less.
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ReservationPriorityHigh uint8 = 203
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// ReservationPriorityAlways is a reservation priority that indicates a reservation if there is
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// enough memory, regardless of scope utilization.
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ReservationPriorityAlways uint8 = 255
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)
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// ResourceScope is the interface for all scopes.
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type ResourceScope interface {
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// ReserveMemory reserves memory/buffer space in the scope; the unit is bytes.
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//
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// If ReserveMemory returns an error, then no memory was reserved and the caller should handle
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// the failure condition.
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//
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// The priority argument indicates the priority of the memory reservation. A reservation
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// will fail if the available memory is less than (1+prio)/256 of the scope limit, providing
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// a mechanism to gracefully handle optional reservations that might overload the system.
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// For instance, a muxer growing a window buffer will use a low priority and only grow the buffer
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// if there is no memory pressure in the system.
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//
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// There are 4 predefined priority levels, Low, Medium, High and Always,
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// capturing common patterns, but the user is free to use any granularity applicable to his case.
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ReserveMemory(size int, prio uint8) error
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// ReleaseMemory explicitly releases memory previously reserved with ReserveMemory
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ReleaseMemory(size int)
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// Stat retrieves current resource usage for the scope.
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Stat() ScopeStat
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// BeginSpan creates a new span scope rooted at this scope
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BeginSpan() (ResourceScopeSpan, error)
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}
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// ResourceScopeSpan is a ResourceScope with a delimited span.
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// Span scopes are control flow delimited and release all their associated resources
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// when the programmer calls Done.
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//
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// Example:
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//
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// s, err := someScope.BeginSpan()
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// if err != nil { ... }
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// defer s.Done()
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//
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// if err := s.ReserveMemory(...); err != nil { ... }
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// // ... use memory
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type ResourceScopeSpan interface {
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ResourceScope
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// Done ends the span and releases associated resources.
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Done()
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}
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// ServiceScope is the interface for service resource scopes
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type ServiceScope interface {
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ResourceScope
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// Name returns the name of this service
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Name() string
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}
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// ProtocolScope is the interface for protocol resource scopes.
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type ProtocolScope interface {
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ResourceScope
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// Protocol returns the protocol for this scope
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Protocol() protocol.ID
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}
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// PeerScope is the interface for peer resource scopes.
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type PeerScope interface {
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ResourceScope
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// Peer returns the peer ID for this scope
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Peer() peer.ID
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}
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// ConnManagementScope is the low level interface for connection resource scopes.
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// This interface is used by the low level components of the system who create and own
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// the span of a connection scope.
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type ConnManagementScope interface {
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ResourceScopeSpan
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// PeerScope returns the peer scope associated with this connection.
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// It returns nil if the connection is not yet associated with any peer.
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PeerScope() PeerScope
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// SetPeer sets the peer for a previously unassociated connection
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SetPeer(peer.ID) error
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}
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// ConnScope is the user view of a connection scope
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type ConnScope interface {
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ResourceScope
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}
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// StreamManagementScope is the interface for stream resource scopes.
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// This interface is used by the low level components of the system who create and own
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// the span of a stream scope.
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type StreamManagementScope interface {
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ResourceScopeSpan
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// ProtocolScope returns the protocol resource scope associated with this stream.
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// It returns nil if the stream is not associated with any protocol scope.
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ProtocolScope() ProtocolScope
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// SetProtocol sets the protocol for a previously unnegotiated stream
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SetProtocol(proto protocol.ID) error
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// ServiceScope returns the service owning the stream, if any.
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ServiceScope() ServiceScope
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// SetService sets the service owning this stream.
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SetService(srv string) error
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// PeerScope returns the peer resource scope associated with this stream.
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PeerScope() PeerScope
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}
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// StreamScope is the user view of a StreamScope.
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type StreamScope interface {
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ResourceScope
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// SetService sets the service owning this stream.
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SetService(srv string) error
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}
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// ScopeStat is a struct containing resource accounting information.
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type ScopeStat struct {
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NumStreamsInbound int
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NumStreamsOutbound int
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NumConnsInbound int
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NumConnsOutbound int
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NumFD int
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Memory int64
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}
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// NullResourceManager is a stub for tests and initialization of default values
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type NullResourceManager struct{}
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var _ ResourceScope = (*NullScope)(nil)
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var _ ResourceScopeSpan = (*NullScope)(nil)
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var _ ServiceScope = (*NullScope)(nil)
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var _ ProtocolScope = (*NullScope)(nil)
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var _ PeerScope = (*NullScope)(nil)
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var _ ConnManagementScope = (*NullScope)(nil)
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var _ ConnScope = (*NullScope)(nil)
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var _ StreamManagementScope = (*NullScope)(nil)
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var _ StreamScope = (*NullScope)(nil)
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// NullScope is a stub for tests and initialization of default values
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type NullScope struct{}
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func (n *NullResourceManager) ViewSystem(f func(ResourceScope) error) error {
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return f(&NullScope{})
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}
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func (n *NullResourceManager) ViewTransient(f func(ResourceScope) error) error {
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return f(&NullScope{})
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}
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func (n *NullResourceManager) ViewService(svc string, f func(ServiceScope) error) error {
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return f(&NullScope{})
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}
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func (n *NullResourceManager) ViewProtocol(p protocol.ID, f func(ProtocolScope) error) error {
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return f(&NullScope{})
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}
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func (n *NullResourceManager) ViewPeer(p peer.ID, f func(PeerScope) error) error {
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return f(&NullScope{})
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}
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func (n *NullResourceManager) OpenConnection(dir Direction, usefd bool, endpoint multiaddr.Multiaddr) (ConnManagementScope, error) {
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return &NullScope{}, nil
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}
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func (n *NullResourceManager) OpenStream(p peer.ID, dir Direction) (StreamManagementScope, error) {
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return &NullScope{}, nil
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}
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func (n *NullResourceManager) Close() error {
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return nil
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}
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func (n *NullScope) ReserveMemory(size int, prio uint8) error { return nil }
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func (n *NullScope) ReleaseMemory(size int) {}
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func (n *NullScope) Stat() ScopeStat { return ScopeStat{} }
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func (n *NullScope) BeginSpan() (ResourceScopeSpan, error) { return &NullScope{}, nil }
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func (n *NullScope) Done() {}
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func (n *NullScope) Name() string { return "" }
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func (n *NullScope) Protocol() protocol.ID { return "" }
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func (n *NullScope) Peer() peer.ID { return "" }
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func (n *NullScope) PeerScope() PeerScope { return &NullScope{} }
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func (n *NullScope) SetPeer(peer.ID) error { return nil }
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func (n *NullScope) ProtocolScope() ProtocolScope { return &NullScope{} }
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func (n *NullScope) SetProtocol(proto protocol.ID) error { return nil }
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func (n *NullScope) ServiceScope() ServiceScope { return &NullScope{} }
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func (n *NullScope) SetService(srv string) error { return nil }
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