mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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148 lines
4.7 KiB
Go
148 lines
4.7 KiB
Go
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// Copyright 2017 The Cockroach Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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// implied. See the License for the specific language governing
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// permissions and limitations under the License. See the AUTHORS file
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// for names of contributors.
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//
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// ZipfGenerator implements the Incrementing Zipfian Random Number Generator from
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// [1]: "Quickly Generating Billion-Record Synthetic Databases"
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// by Gray, Sundaresan, Englert, Baclawski, and Weinberger, SIGMOD 1994.
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package randvar
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import (
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"math"
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"sync"
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"github.com/cockroachdb/errors"
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"golang.org/x/exp/rand"
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)
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const (
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// See https://github.com/brianfrankcooper/YCSB/blob/f886c1e7988f8f4965cb88a1fe2f6bad2c61b56d/core/src/main/java/com/yahoo/ycsb/generator/ScrambledZipfianGenerator.java#L33-L35
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defaultMax = 10000000000
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defaultTheta = 0.99
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defaultZetaN = 26.46902820178302
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)
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// Zipf is a random number generator that generates random numbers from a Zipf
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// distribution. Unlike rand.Zipf, this generator supports incrementing the max
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// parameter without performing an expensive recomputation of the underlying
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// hidden parameters, which is a pattern used in [1] for efficiently generating
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// large volumes of Zipf-distributed records for synthetic data. Second,
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// rand.Zipf only supports theta <= 1, we suppose all values of theta.
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type Zipf struct {
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// Supplied constants.
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theta float64
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min uint64
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// Internally computed constants.
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alpha, zeta2 float64
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halfPowTheta float64
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// Mutable state.
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mu struct {
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sync.RWMutex
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max uint64
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eta float64
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zetaN float64
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}
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}
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// NewDefaultZipf constructs a new Zipf generator with the default parameters.
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func NewDefaultZipf() (*Zipf, error) {
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return NewZipf(1, defaultMax, defaultTheta)
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}
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// NewZipf constructs a new Zipf generator with the given parameters. Returns
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// an error if the parameters are outside the accepted range.
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func NewZipf(min, max uint64, theta float64) (*Zipf, error) {
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if min > max {
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return nil, errors.Errorf("min %d > max %d", errors.Safe(min), errors.Safe(max))
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}
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if theta < 0.0 || theta == 1.0 {
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return nil, errors.New("0 < theta, and theta != 1")
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}
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z := &Zipf{
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min: min,
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theta: theta,
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}
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z.mu.max = max
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// Compute hidden parameters.
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z.zeta2 = computeZetaFromScratch(2, theta)
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z.halfPowTheta = 1.0 + math.Pow(0.5, z.theta)
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z.mu.zetaN = computeZetaFromScratch(max+1-min, theta)
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z.alpha = 1.0 / (1.0 - theta)
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z.mu.eta = (1 - math.Pow(2.0/float64(z.mu.max+1-z.min), 1.0-theta)) / (1.0 - z.zeta2/z.mu.zetaN)
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return z, nil
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}
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// computeZetaIncrementally recomputes zeta(max, theta), assuming that sum =
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// zeta(oldMax, theta). Returns zeta(max, theta), computed incrementally.
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func computeZetaIncrementally(oldMax, max uint64, theta float64, sum float64) float64 {
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if max < oldMax {
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panic("unable to decrement max!")
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}
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for i := oldMax + 1; i <= max; i++ {
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sum += 1.0 / math.Pow(float64(i), theta)
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}
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return sum
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}
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// The function zeta computes the value
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// zeta(n, theta) = (1/1)^theta + (1/2)^theta + (1/3)^theta + ... + (1/n)^theta
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func computeZetaFromScratch(n uint64, theta float64) float64 {
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if n == defaultMax && theta == defaultTheta {
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// Precomputed value, borrowed from ScrambledZipfianGenerator.java. This is
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// quite slow to calculate from scratch due to the large n value.
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return defaultZetaN
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}
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return computeZetaIncrementally(0, n, theta, 0.0)
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}
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// IncMax increments max and recomputes the internal values that depend on
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// it. Returns an error if the recomputation failed.
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func (z *Zipf) IncMax(delta int) {
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z.mu.Lock()
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oldMax := z.mu.max
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z.mu.max += uint64(delta)
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z.mu.zetaN = computeZetaIncrementally(oldMax+1-z.min, z.mu.max+1-z.min, z.theta, z.mu.zetaN)
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z.mu.eta = (1 - math.Pow(2.0/float64(z.mu.max+1-z.min), 1.0-z.theta)) / (1.0 - z.zeta2/z.mu.zetaN)
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z.mu.Unlock()
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}
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// Max returns the max.
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func (z *Zipf) Max() uint64 {
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z.mu.Lock()
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defer z.mu.Unlock()
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return z.mu.max
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}
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// Uint64 draws a new value between min and max, with probabilities according
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// to the Zipf distribution.
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func (z *Zipf) Uint64(rng *rand.Rand) uint64 {
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u := rng.Float64()
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z.mu.RLock()
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uz := u * z.mu.zetaN
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var result uint64
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if uz < 1.0 {
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result = z.min
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} else if uz < z.halfPowTheta {
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result = z.min + 1
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} else {
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spread := float64(z.mu.max + 1 - z.min)
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result = z.min + uint64(spread*math.Pow(z.mu.eta*u-z.mu.eta+1.0, z.alpha))
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}
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z.mu.RUnlock()
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return result
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}
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