mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
synced 2024-12-25 08:05:17 +00:00
275 lines
6.4 KiB
Go
275 lines
6.4 KiB
Go
package swarm
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"time"
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ic "github.com/libp2p/go-libp2p/core/crypto"
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"github.com/libp2p/go-libp2p/core/network"
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"github.com/libp2p/go-libp2p/core/peer"
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"github.com/libp2p/go-libp2p/core/transport"
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ma "github.com/multiformats/go-multiaddr"
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)
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// TODO: Put this elsewhere.
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// ErrConnClosed is returned when operating on a closed connection.
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var ErrConnClosed = errors.New("connection closed")
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// Conn is the connection type used by swarm. In general, you won't use this
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// type directly.
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type Conn struct {
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id uint64
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conn transport.CapableConn
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swarm *Swarm
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closeOnce sync.Once
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err error
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notifyLk sync.Mutex
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streams struct {
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sync.Mutex
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m map[*Stream]struct{}
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}
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stat network.ConnStats
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}
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var _ network.Conn = &Conn{}
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func (c *Conn) IsClosed() bool {
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return c.conn.IsClosed()
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}
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func (c *Conn) ID() string {
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// format: <first 10 chars of peer id>-<global conn ordinal>
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return fmt.Sprintf("%s-%d", c.RemotePeer().String()[:10], c.id)
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}
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// Close closes this connection.
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//
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// Note: This method won't wait for the close notifications to finish as that
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// would create a deadlock when called from an open notification (because all
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// open notifications must finish before we can fire off the close
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// notifications).
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func (c *Conn) Close() error {
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c.closeOnce.Do(c.doClose)
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return c.err
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}
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func (c *Conn) doClose() {
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c.swarm.removeConn(c)
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// Prevent new streams from opening.
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c.streams.Lock()
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streams := c.streams.m
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c.streams.m = nil
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c.streams.Unlock()
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c.err = c.conn.Close()
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// Send the connectedness event after closing the connection.
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// This ensures that both remote connection close and local connection
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// close events are sent after the underlying transport connection is closed.
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c.swarm.connectednessEventEmitter.RemoveConn(c.RemotePeer())
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// This is just for cleaning up state. The connection has already been closed.
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// We *could* optimize this but it really isn't worth it.
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for s := range streams {
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s.Reset()
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}
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// do this in a goroutine to avoid deadlocking if we call close in an open notification.
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go func() {
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// prevents us from issuing close notifications before finishing the open notifications
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c.notifyLk.Lock()
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// Only notify for disconnection if we notified for connection
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c.swarm.notifyAll(func(f network.Notifiee) {
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f.Disconnected(c.swarm, c)
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})
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c.swarm.refs.Done()
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c.notifyLk.Unlock()
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}()
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}
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func (c *Conn) removeStream(s *Stream) {
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c.streams.Lock()
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c.stat.NumStreams--
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delete(c.streams.m, s)
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c.streams.Unlock()
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s.scope.Done()
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}
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// listens for new streams.
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//
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// The caller must take a swarm ref before calling. This function decrements the
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// swarm ref count.
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func (c *Conn) start() {
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go func() {
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for {
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ts, err := c.conn.AcceptStream()
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if err != nil {
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c.swarm.refs.Done()
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c.Close()
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return
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}
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scope, err := c.swarm.ResourceManager().OpenStream(c.RemotePeer(), network.DirInbound)
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if err != nil {
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ts.Reset()
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continue
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}
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c.swarm.refs.Add(1)
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go func() {
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s, err := c.addStream(ts, network.DirInbound, scope)
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// Don't defer this. We don't want to block
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// swarm shutdown on the connection handler.
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c.swarm.refs.Done()
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// We only get an error here when the swarm is closed or closing.
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if err != nil {
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scope.Done()
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return
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}
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if h := c.swarm.StreamHandler(); h != nil {
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h(s)
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}
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s.completeAcceptStreamGoroutine()
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}()
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}
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}()
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}
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func (c *Conn) String() string {
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return fmt.Sprintf(
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"<swarm.Conn[%T] %s (%s) <-> %s (%s)>",
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c.conn.Transport(),
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c.conn.LocalMultiaddr(),
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c.conn.LocalPeer(),
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c.conn.RemoteMultiaddr(),
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c.conn.RemotePeer(),
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)
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}
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// LocalMultiaddr is the Multiaddr on this side
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func (c *Conn) LocalMultiaddr() ma.Multiaddr {
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return c.conn.LocalMultiaddr()
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}
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// LocalPeer is the Peer on our side of the connection
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func (c *Conn) LocalPeer() peer.ID {
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return c.conn.LocalPeer()
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}
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// RemoteMultiaddr is the Multiaddr on the remote side
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func (c *Conn) RemoteMultiaddr() ma.Multiaddr {
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return c.conn.RemoteMultiaddr()
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}
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// RemotePeer is the Peer on the remote side
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func (c *Conn) RemotePeer() peer.ID {
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return c.conn.RemotePeer()
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}
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// RemotePublicKey is the public key of the peer on the remote side
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func (c *Conn) RemotePublicKey() ic.PubKey {
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return c.conn.RemotePublicKey()
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}
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// ConnState is the security connection state. including early data result.
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// Empty if not supported.
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func (c *Conn) ConnState() network.ConnectionState {
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return c.conn.ConnState()
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}
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// Stat returns metadata pertaining to this connection
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func (c *Conn) Stat() network.ConnStats {
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c.streams.Lock()
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stats := c.stat
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c.streams.Unlock()
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return stats
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}
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// NewStream returns a new Stream from this connection
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func (c *Conn) NewStream(ctx context.Context) (network.Stream, error) {
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if c.Stat().Limited {
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if useLimited, _ := network.GetAllowLimitedConn(ctx); !useLimited {
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return nil, network.ErrLimitedConn
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}
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}
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scope, err := c.swarm.ResourceManager().OpenStream(c.RemotePeer(), network.DirOutbound)
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if err != nil {
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return nil, err
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}
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s, err := c.openAndAddStream(ctx, scope)
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if err != nil {
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scope.Done()
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return nil, err
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}
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return s, nil
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}
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func (c *Conn) openAndAddStream(ctx context.Context, scope network.StreamManagementScope) (network.Stream, error) {
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ts, err := c.conn.OpenStream(ctx)
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if err != nil {
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return nil, err
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}
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return c.addStream(ts, network.DirOutbound, scope)
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}
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func (c *Conn) addStream(ts network.MuxedStream, dir network.Direction, scope network.StreamManagementScope) (*Stream, error) {
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c.streams.Lock()
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// Are we still online?
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if c.streams.m == nil {
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c.streams.Unlock()
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ts.Reset()
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return nil, ErrConnClosed
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}
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// Wrap and register the stream.
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s := &Stream{
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stream: ts,
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conn: c,
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scope: scope,
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stat: network.Stats{
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Direction: dir,
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Opened: time.Now(),
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},
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id: c.swarm.nextStreamID.Add(1),
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acceptStreamGoroutineCompleted: dir != network.DirInbound,
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}
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c.stat.NumStreams++
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c.streams.m[s] = struct{}{}
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// Released once the stream disconnect notifications have finished
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// firing (in Swarm.remove).
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c.swarm.refs.Add(1)
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c.streams.Unlock()
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return s, nil
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}
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// GetStreams returns the streams associated with this connection.
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func (c *Conn) GetStreams() []network.Stream {
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c.streams.Lock()
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streams := make([]network.Stream, 0, len(c.streams.m))
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for s := range c.streams.m {
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streams = append(streams, s)
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}
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c.streams.Unlock()
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return streams
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}
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func (c *Conn) Scope() network.ConnScope {
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return c.conn.Scope()
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}
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