mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
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180 lines
4.6 KiB
Go
180 lines
4.6 KiB
Go
package swarm
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import (
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"fmt"
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"sync"
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"sync/atomic"
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"time"
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"github.com/libp2p/go-libp2p/core/network"
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"github.com/libp2p/go-libp2p/core/protocol"
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)
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// Validate Stream conforms to the go-libp2p-net Stream interface
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var _ network.Stream = &Stream{}
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// Stream is the stream type used by swarm. In general, you won't use this type
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// directly.
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type Stream struct {
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id uint64
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stream network.MuxedStream
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conn *Conn
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scope network.StreamManagementScope
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closeMx sync.Mutex
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isClosed bool
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// acceptStreamGoroutineCompleted indicates whether the goroutine handling the incoming stream has exited
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acceptStreamGoroutineCompleted bool
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protocol atomic.Pointer[protocol.ID]
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stat network.Stats
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}
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func (s *Stream) ID() string {
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// format: <first 10 chars of peer id>-<global conn ordinal>-<global stream ordinal>
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return fmt.Sprintf("%s-%d", s.conn.ID(), s.id)
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}
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func (s *Stream) String() string {
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return fmt.Sprintf(
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"<swarm.Stream[%s] %s (%s) <-> %s (%s)>",
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s.conn.conn.Transport(),
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s.conn.LocalMultiaddr(),
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s.conn.LocalPeer(),
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s.conn.RemoteMultiaddr(),
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s.conn.RemotePeer(),
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)
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}
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// Conn returns the Conn associated with this stream, as an network.Conn
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func (s *Stream) Conn() network.Conn {
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return s.conn
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}
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// Read reads bytes from a stream.
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func (s *Stream) Read(p []byte) (int, error) {
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n, err := s.stream.Read(p)
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// TODO: push this down to a lower level for better accuracy.
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if s.conn.swarm.bwc != nil {
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s.conn.swarm.bwc.LogRecvMessage(int64(n))
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s.conn.swarm.bwc.LogRecvMessageStream(int64(n), s.Protocol(), s.Conn().RemotePeer())
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}
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return n, err
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}
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// Write writes bytes to a stream, flushing for each call.
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func (s *Stream) Write(p []byte) (int, error) {
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n, err := s.stream.Write(p)
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// TODO: push this down to a lower level for better accuracy.
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if s.conn.swarm.bwc != nil {
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s.conn.swarm.bwc.LogSentMessage(int64(n))
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s.conn.swarm.bwc.LogSentMessageStream(int64(n), s.Protocol(), s.Conn().RemotePeer())
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}
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return n, err
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}
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// Close closes the stream, closing both ends and freeing all associated
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// resources.
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func (s *Stream) Close() error {
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err := s.stream.Close()
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s.closeAndRemoveStream()
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return err
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}
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// Reset resets the stream, signaling an error on both ends and freeing all
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// associated resources.
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func (s *Stream) Reset() error {
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err := s.stream.Reset()
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s.closeAndRemoveStream()
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return err
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}
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func (s *Stream) closeAndRemoveStream() {
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s.closeMx.Lock()
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defer s.closeMx.Unlock()
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if s.isClosed {
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return
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}
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s.isClosed = true
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// We don't want to keep swarm from closing till the stream handler has exited
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s.conn.swarm.refs.Done()
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// Cleanup the stream from connection only after the stream handler has completed
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if s.acceptStreamGoroutineCompleted {
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s.conn.removeStream(s)
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}
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}
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// CloseWrite closes the stream for writing, flushing all data and sending an EOF.
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// This function does not free resources, call Close or Reset when done with the
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// stream.
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func (s *Stream) CloseWrite() error {
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return s.stream.CloseWrite()
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}
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// CloseRead closes the stream for reading. This function does not free resources,
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// call Close or Reset when done with the stream.
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func (s *Stream) CloseRead() error {
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return s.stream.CloseRead()
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}
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func (s *Stream) completeAcceptStreamGoroutine() {
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s.closeMx.Lock()
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defer s.closeMx.Unlock()
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if s.acceptStreamGoroutineCompleted {
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return
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}
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s.acceptStreamGoroutineCompleted = true
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if s.isClosed {
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s.conn.removeStream(s)
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}
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}
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// Protocol returns the protocol negotiated on this stream (if set).
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func (s *Stream) Protocol() protocol.ID {
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p := s.protocol.Load()
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if p == nil {
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return ""
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}
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return *p
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}
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// SetProtocol sets the protocol for this stream.
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//
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// This doesn't actually *do* anything other than record the fact that we're
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// speaking the given protocol over this stream. It's still up to the user to
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// negotiate the protocol. This is usually done by the Host.
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func (s *Stream) SetProtocol(p protocol.ID) error {
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if err := s.scope.SetProtocol(p); err != nil {
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return err
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}
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s.protocol.Store(&p)
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return nil
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}
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// SetDeadline sets the read and write deadlines for this stream.
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func (s *Stream) SetDeadline(t time.Time) error {
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return s.stream.SetDeadline(t)
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}
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// SetReadDeadline sets the read deadline for this stream.
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func (s *Stream) SetReadDeadline(t time.Time) error {
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return s.stream.SetReadDeadline(t)
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}
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// SetWriteDeadline sets the write deadline for this stream.
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func (s *Stream) SetWriteDeadline(t time.Time) error {
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return s.stream.SetWriteDeadline(t)
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}
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// Stat returns metadata information for this stream.
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func (s *Stream) Stat() network.Stats {
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return s.stat
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}
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func (s *Stream) Scope() network.StreamScope {
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return s.scope
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}
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