mirror of
https://source.quilibrium.com/quilibrium/ceremonyclient.git
synced 2024-12-27 09:05:18 +00:00
871 lines
19 KiB
Go
871 lines
19 KiB
Go
package time
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import (
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"bytes"
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"encoding/hex"
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"math/big"
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"sort"
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"sync"
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lru "github.com/hashicorp/golang-lru/v2"
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"github.com/pkg/errors"
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"go.uber.org/zap"
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"source.quilibrium.com/quilibrium/monorepo/node/config"
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"source.quilibrium.com/quilibrium/monorepo/node/crypto"
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"source.quilibrium.com/quilibrium/monorepo/node/protobufs"
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"source.quilibrium.com/quilibrium/monorepo/node/store"
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"source.quilibrium.com/quilibrium/monorepo/node/tries"
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)
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var allBitmaskFilter = []byte{
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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}
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var unknownDistance = new(big.Int).SetBytes([]byte{
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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})
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type pendingFrame struct {
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selector *big.Int
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parentSelector *big.Int
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frameNumber uint64
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}
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type DataTimeReel struct {
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rwMutex sync.RWMutex
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running bool
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filter []byte
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engineConfig *config.EngineConfig
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logger *zap.Logger
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clockStore store.ClockStore
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frameProver crypto.FrameProver
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parentTimeReel TimeReel
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origin []byte
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initialInclusionProof *crypto.InclusionAggregateProof
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initialProverKeys [][]byte
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head *protobufs.ClockFrame
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totalDistance *big.Int
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headDistance *big.Int
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lruFrames *lru.Cache[string, string]
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proverTries []*tries.RollingFrecencyCritbitTrie
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pending map[uint64][]*pendingFrame
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incompleteForks map[uint64][]*pendingFrame
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frames chan *pendingFrame
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newFrameCh chan *protobufs.ClockFrame
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badFrameCh chan *protobufs.ClockFrame
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done chan bool
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}
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func NewDataTimeReel(
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filter []byte,
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logger *zap.Logger,
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clockStore store.ClockStore,
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engineConfig *config.EngineConfig,
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frameProver crypto.FrameProver,
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origin []byte,
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initialInclusionProof *crypto.InclusionAggregateProof,
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initialProverKeys [][]byte,
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) *DataTimeReel {
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if filter == nil {
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panic("filter is nil")
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}
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if logger == nil {
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panic("logger is nil")
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}
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if clockStore == nil {
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panic("clock store is nil")
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}
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if engineConfig == nil {
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panic("engine config is nil")
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}
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if frameProver == nil {
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panic("frame prover is nil")
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}
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cache, err := lru.New[string, string](10000)
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if err != nil {
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panic(err)
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}
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return &DataTimeReel{
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running: false,
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logger: logger,
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filter: filter,
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engineConfig: engineConfig,
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clockStore: clockStore,
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frameProver: frameProver,
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origin: origin,
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initialInclusionProof: initialInclusionProof,
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initialProverKeys: initialProverKeys,
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lruFrames: cache,
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pending: make(map[uint64][]*pendingFrame),
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incompleteForks: make(map[uint64][]*pendingFrame),
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frames: make(chan *pendingFrame),
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newFrameCh: make(chan *protobufs.ClockFrame),
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badFrameCh: make(chan *protobufs.ClockFrame),
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done: make(chan bool),
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}
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}
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func (d *DataTimeReel) Start() error {
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frame, tries, err := d.clockStore.GetLatestDataClockFrame(d.filter)
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if err != nil && !errors.Is(err, store.ErrNotFound) {
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panic(err)
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}
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if frame == nil {
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d.head, d.proverTries = d.createGenesisFrame()
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d.totalDistance = big.NewInt(0)
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d.headDistance = big.NewInt(0)
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} else {
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d.head = frame
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if err != nil {
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panic(err)
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}
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d.totalDistance = big.NewInt(0)
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d.proverTries = tries
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d.headDistance, err = d.GetDistance(frame)
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}
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go d.runLoop()
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return nil
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}
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func (d *DataTimeReel) Head() (*protobufs.ClockFrame, error) {
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return d.head, nil
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}
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// Insert enqueues a structurally valid frame into the time reel. If the frame
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// is the next one in sequence, it advances the reel head forward and emits a
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// new frame on the new frame channel.
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func (d *DataTimeReel) Insert(frame *protobufs.ClockFrame, isSync bool) error {
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if !d.running {
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return nil
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}
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d.logger.Debug(
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"insert frame",
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zap.Uint64("frame_number", frame.FrameNumber),
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zap.String("output_tag", hex.EncodeToString(frame.Output[:64])),
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)
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if d.lruFrames.Contains(string(frame.Output[:64])) {
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return nil
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}
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d.lruFrames.Add(string(frame.Output[:64]), string(frame.ParentSelector))
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parent := new(big.Int).SetBytes(frame.ParentSelector)
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selector, err := frame.GetSelector()
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if err != nil {
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panic(err)
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}
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distance, _ := d.GetDistance(frame)
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d.storePending(selector, parent, distance, frame)
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if !isSync {
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go func() {
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d.frames <- &pendingFrame{
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selector: selector,
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parentSelector: parent,
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frameNumber: frame.FrameNumber,
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}
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}()
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}
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return nil
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}
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func (
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d *DataTimeReel,
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) GetFrameProverTries() []*tries.RollingFrecencyCritbitTrie {
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return d.proverTries
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}
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func (d *DataTimeReel) NewFrameCh() <-chan *protobufs.ClockFrame {
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return d.newFrameCh
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}
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func (d *DataTimeReel) BadFrameCh() <-chan *protobufs.ClockFrame {
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return d.badFrameCh
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}
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func (d *DataTimeReel) Stop() {
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d.done <- true
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}
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func (d *DataTimeReel) createGenesisFrame() (
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*protobufs.ClockFrame,
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[]*tries.RollingFrecencyCritbitTrie,
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) {
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if d.origin == nil {
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panic("origin is nil")
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}
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if d.initialInclusionProof == nil {
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panic("initial inclusion proof is nil")
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}
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if d.initialProverKeys == nil {
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panic("initial prover keys is nil")
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}
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difficulty := d.engineConfig.Difficulty
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if difficulty == 0 || difficulty == 10000 {
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difficulty = 100000
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}
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frame, tries, err := d.frameProver.CreateDataGenesisFrame(
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d.filter,
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d.origin,
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difficulty,
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d.initialInclusionProof,
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d.initialProverKeys,
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)
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if err != nil {
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panic(err)
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}
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selector, err := frame.GetSelector()
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if err != nil {
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panic(err)
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}
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txn, err := d.clockStore.NewTransaction()
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if err != nil {
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panic(err)
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}
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err = d.clockStore.StageDataClockFrame(
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selector.FillBytes(make([]byte, 32)),
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frame,
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txn,
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)
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if err != nil {
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txn.Abort()
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panic(err)
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}
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if err := d.clockStore.CommitDataClockFrame(
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d.filter,
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0,
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selector.FillBytes(make([]byte, 32)),
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tries,
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txn,
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false,
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); err != nil {
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panic(err)
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}
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if err := txn.Commit(); err != nil {
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panic(err)
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}
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return frame, tries
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}
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// Main data consensus loop
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func (d *DataTimeReel) runLoop() {
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d.running = true
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for {
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select {
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case frame := <-d.frames:
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// Most common scenario: in order – new frame is higher number
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if d.head.FrameNumber < frame.frameNumber {
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d.logger.Debug(
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"frame is higher",
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zap.Uint64("head_frame_number", d.head.FrameNumber),
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zap.Uint64("frame_number", frame.frameNumber),
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)
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// tag: equinox – master filter changes
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_, err := d.clockStore.GetMasterClockFrame(
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allBitmaskFilter,
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frame.frameNumber)
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if err != nil {
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d.logger.Debug("no master, add pending")
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// If the frame arrived ahead of a master, e.g. the master data is not
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// synced, we'll go ahead and mark it as pending and process it when
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// we can, but if we had a general fault, panic:
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if !errors.Is(err, store.ErrNotFound) {
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panic(err)
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}
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continue
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}
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rawFrame, err := d.clockStore.GetStagedDataClockFrame(
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d.filter,
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frame.frameNumber,
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frame.selector.FillBytes(make([]byte, 32)),
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false,
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)
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if err != nil {
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panic(err)
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}
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distance, err := d.GetDistance(rawFrame)
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if err != nil {
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panic(err)
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}
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// Otherwise set it as the next and process all pending
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d.setHead(rawFrame, distance)
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} else if d.head.FrameNumber == frame.frameNumber {
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// frames are equivalent, no need to act
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headSelector, err := d.head.GetSelector()
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if err != nil {
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panic(err)
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}
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if headSelector.Cmp(frame.selector) == 0 {
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d.logger.Debug("equivalent frame")
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continue
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}
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rawFrame, err := d.clockStore.GetStagedDataClockFrame(
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d.filter,
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frame.frameNumber,
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frame.selector.FillBytes(make([]byte, 32)),
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false,
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)
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if err != nil {
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panic(err)
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}
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distance, err := d.GetDistance(rawFrame)
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if err != nil {
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panic(err)
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}
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// Optimization: if competing frames share a parent we can short-circuit
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// fork choice
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if new(big.Int).SetBytes(d.head.ParentSelector).Cmp(
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frame.parentSelector,
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) == 0 && distance.Cmp(d.headDistance) < 0 {
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d.logger.Debug(
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"frame shares parent, has shorter distance, short circuit",
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)
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d.setHead(rawFrame, distance)
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continue
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}
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} else {
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d.logger.Debug("frame is lower height")
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}
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case <-d.done:
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return
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}
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}
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}
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func (d *DataTimeReel) addPending(
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selector *big.Int,
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parent *big.Int,
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frameNumber uint64,
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) {
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d.logger.Debug(
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"add pending",
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zap.Uint64("head_frame_number", d.head.FrameNumber),
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zap.Uint64("add_frame_number", frameNumber),
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zap.String("selector", selector.Text(16)),
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zap.String("parent", parent.Text(16)),
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)
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if d.head.FrameNumber <= frameNumber {
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if _, ok := d.pending[frameNumber]; !ok {
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d.pending[frameNumber] = []*pendingFrame{}
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}
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// avoid heavy thrashing
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for _, frame := range d.pending[frameNumber] {
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if frame.selector.Cmp(selector) == 0 {
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d.logger.Debug("exists in pending already")
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return
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}
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}
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}
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if d.head.FrameNumber <= frameNumber {
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d.logger.Debug(
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"accumulate in pending",
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zap.Int("pending_neighbors", len(d.pending[frameNumber])),
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)
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d.pending[frameNumber] = append(
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d.pending[frameNumber],
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&pendingFrame{
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selector: selector,
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parentSelector: parent,
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frameNumber: frameNumber,
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},
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)
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}
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}
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func (d *DataTimeReel) storePending(
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selector *big.Int,
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parent *big.Int,
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distance *big.Int,
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frame *protobufs.ClockFrame,
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) {
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// avoid db thrashing
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if existing, err := d.clockStore.GetStagedDataClockFrame(
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frame.Filter,
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frame.FrameNumber,
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selector.FillBytes(make([]byte, 32)),
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true,
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); err != nil && existing == nil {
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d.logger.Debug(
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"not stored yet, save data candidate",
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zap.Uint64("frame_number", frame.FrameNumber),
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zap.String("selector", selector.Text(16)),
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zap.String("parent", parent.Text(16)),
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zap.String("distance", distance.Text(16)),
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)
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txn, err := d.clockStore.NewTransaction()
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if err != nil {
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panic(err)
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}
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err = d.clockStore.StageDataClockFrame(
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selector.FillBytes(make([]byte, 32)),
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frame,
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txn,
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)
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if err != nil {
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txn.Abort()
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panic(err)
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}
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if err = txn.Commit(); err != nil {
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panic(err)
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}
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}
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}
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func (d *DataTimeReel) processPending(
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frame *protobufs.ClockFrame,
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lastReceived *pendingFrame,
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) {
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d.logger.Debug(
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"process pending",
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zap.Int("pending_frame_numbers", len(d.pending)),
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)
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frameNumbers := []uint64{}
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for f := range d.pending {
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frameNumbers = append(frameNumbers, f)
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d.logger.Debug(
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"pending per frame number",
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zap.Uint64("pending_frame_number", f),
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zap.Int("pending_frames", len(d.pending[f])),
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)
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}
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sort.Slice(frameNumbers, func(i, j int) bool {
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return frameNumbers[i] > frameNumbers[j]
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})
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lastSelector := lastReceived.selector
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for _, f := range frameNumbers {
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if f < d.head.FrameNumber {
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delete(d.pending, f)
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}
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nextPending := d.pending[f]
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d.logger.Debug(
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"checking frame set",
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zap.Uint64("pending_frame_number", f),
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zap.Uint64("frame_number", frame.FrameNumber),
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)
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if f < frame.FrameNumber {
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d.logger.Debug(
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"purging frame set",
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zap.Uint64("pending_frame_number", f),
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zap.Uint64("frame_number", frame.FrameNumber),
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)
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delete(d.pending, f)
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continue
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}
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// Pull the next
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for len(nextPending) != 0 {
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d.logger.Debug("try process next")
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next := nextPending[0]
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d.pending[f] = d.pending[f][1:]
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if f == lastReceived.frameNumber && next.selector.Cmp(lastSelector) == 0 {
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d.pending[f] = append(d.pending[f], next)
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if len(d.pending[f]) == 1 {
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nextPending = nil
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}
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continue
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}
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go func() {
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d.frames <- next
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}()
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return
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}
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}
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}
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func (d *DataTimeReel) setHead(frame *protobufs.ClockFrame, distance *big.Int) {
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d.logger.Debug(
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"set frame to head",
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zap.Uint64("frame_number", frame.FrameNumber),
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zap.String("output_tag", hex.EncodeToString(frame.Output[:64])),
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zap.Uint64("head_number", d.head.FrameNumber),
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zap.String("head_output_tag", hex.EncodeToString(d.head.Output[:64])),
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)
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txn, err := d.clockStore.NewTransaction()
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if err != nil {
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panic(err)
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}
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d.logger.Debug(
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"save data",
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zap.Uint64("frame_number", frame.FrameNumber),
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zap.String("distance", distance.Text(16)),
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)
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selector, err := frame.GetSelector()
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if err != nil {
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panic(err)
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}
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if err := d.clockStore.CommitDataClockFrame(
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d.filter,
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frame.FrameNumber,
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selector.FillBytes(make([]byte, 32)),
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d.proverTries,
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txn,
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false,
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); err != nil {
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panic(err)
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}
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if err = txn.Commit(); err != nil {
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panic(err)
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}
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d.head = frame
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d.headDistance = distance
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go func() {
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d.newFrameCh <- frame
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}()
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}
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func (d *DataTimeReel) getTotalDistance(frame *protobufs.ClockFrame) *big.Int {
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selector, err := frame.GetSelector()
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if err != nil {
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panic(err)
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}
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||
|
||
total, err := d.clockStore.GetTotalDistance(
|
||
d.filter,
|
||
frame.FrameNumber,
|
||
selector.FillBytes(make([]byte, 32)),
|
||
)
|
||
if err == nil && total != nil {
|
||
return total
|
||
}
|
||
|
||
total, err = d.GetDistance(frame)
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
for index := frame; err == nil &&
|
||
index.FrameNumber > 0; index, err = d.clockStore.GetStagedDataClockFrame(
|
||
d.filter,
|
||
index.FrameNumber-1,
|
||
index.ParentSelector,
|
||
true,
|
||
) {
|
||
distance, err := d.GetDistance(index)
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
total.Add(total, distance)
|
||
}
|
||
|
||
d.clockStore.SetTotalDistance(
|
||
d.filter,
|
||
frame.FrameNumber,
|
||
selector.FillBytes(make([]byte, 32)),
|
||
total,
|
||
)
|
||
|
||
return total
|
||
}
|
||
|
||
func (d *DataTimeReel) GetDistance(frame *protobufs.ClockFrame) (
|
||
*big.Int,
|
||
error,
|
||
) {
|
||
// tag: equinox – master filter changes
|
||
master, err := d.clockStore.GetMasterClockFrame(
|
||
allBitmaskFilter,
|
||
frame.FrameNumber)
|
||
if err != nil {
|
||
return unknownDistance, errors.Wrap(err, "get distance")
|
||
}
|
||
|
||
masterSelector, err := master.GetSelector()
|
||
if err != nil {
|
||
return unknownDistance, errors.Wrap(err, "get distance")
|
||
}
|
||
|
||
discriminatorNode :=
|
||
d.proverTries[0].FindNearest(masterSelector.FillBytes(make([]byte, 32)))
|
||
discriminator := discriminatorNode.External.Key
|
||
addr, err := frame.GetAddress()
|
||
if err != nil {
|
||
return unknownDistance, errors.Wrap(err, "get distance")
|
||
}
|
||
distance := new(big.Int).Sub(
|
||
new(big.Int).SetBytes(discriminator),
|
||
new(big.Int).SetBytes(addr),
|
||
)
|
||
distance.Abs(distance)
|
||
|
||
return distance, nil
|
||
}
|
||
|
||
func (d *DataTimeReel) forkChoice(
|
||
frame *protobufs.ClockFrame,
|
||
distance *big.Int,
|
||
) {
|
||
d.logger.Debug(
|
||
"fork choice",
|
||
zap.Uint64("frame_number", frame.FrameNumber),
|
||
zap.String("output_tag", hex.EncodeToString(frame.Output[:64])),
|
||
zap.Uint64("head_number", d.head.FrameNumber),
|
||
zap.String("head_output_tag", hex.EncodeToString(d.head.Output[:64])),
|
||
)
|
||
parentSelector, selector, err := frame.GetParentAndSelector()
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
leftIndex := d.head
|
||
rightIndex := frame
|
||
leftTotal := new(big.Int).Set(d.headDistance)
|
||
overweight := big.NewInt(0)
|
||
rightTotal := new(big.Int).Set(distance)
|
||
left := d.head.ParentSelector
|
||
right := frame.ParentSelector
|
||
|
||
rightReplaySelectors := [][]byte{}
|
||
|
||
for rightIndex.FrameNumber > leftIndex.FrameNumber {
|
||
rightReplaySelectors = append(
|
||
append(
|
||
[][]byte{},
|
||
right,
|
||
),
|
||
rightReplaySelectors...,
|
||
)
|
||
|
||
rightIndex, err = d.clockStore.GetStagedDataClockFrame(
|
||
d.filter,
|
||
rightIndex.FrameNumber-1,
|
||
rightIndex.ParentSelector,
|
||
true,
|
||
)
|
||
if err != nil {
|
||
// If lineage cannot be verified, set it for later
|
||
if errors.Is(err, store.ErrNotFound) {
|
||
d.addPending(selector, parentSelector, frame.FrameNumber)
|
||
return
|
||
} else {
|
||
panic(err)
|
||
}
|
||
}
|
||
|
||
right = rightIndex.ParentSelector
|
||
|
||
rightIndexDistance, err := d.GetDistance(rightIndex)
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
// We accumulate right on left when right is longer because we cannot know
|
||
// where the left will lead and don't want it to disadvantage our comparison
|
||
overweight.Add(overweight, rightIndexDistance)
|
||
rightTotal.Add(rightTotal, rightIndexDistance)
|
||
}
|
||
|
||
// Walk backwards through the parents, until we find a matching parent
|
||
// selector:
|
||
for !bytes.Equal(left, right) {
|
||
d.logger.Debug(
|
||
"scan backwards",
|
||
zap.String("left_parent", hex.EncodeToString(leftIndex.ParentSelector)),
|
||
zap.String("right_parent", hex.EncodeToString(rightIndex.ParentSelector)),
|
||
)
|
||
|
||
rightReplaySelectors = append(
|
||
append(
|
||
[][]byte{},
|
||
right,
|
||
),
|
||
rightReplaySelectors...,
|
||
)
|
||
leftIndex, err = d.clockStore.GetStagedDataClockFrame(
|
||
d.filter,
|
||
leftIndex.FrameNumber-1,
|
||
leftIndex.ParentSelector,
|
||
true,
|
||
)
|
||
if err != nil {
|
||
d.logger.Error(
|
||
"store corruption: a discontinuity has been found in your time reel",
|
||
zap.String(
|
||
"selector",
|
||
hex.EncodeToString(leftIndex.ParentSelector),
|
||
),
|
||
zap.Uint64("frame_number", leftIndex.FrameNumber-1),
|
||
)
|
||
panic(err)
|
||
}
|
||
|
||
rightIndex, err = d.clockStore.GetStagedDataClockFrame(
|
||
d.filter,
|
||
rightIndex.FrameNumber-1,
|
||
rightIndex.ParentSelector,
|
||
true,
|
||
)
|
||
if err != nil {
|
||
// If lineage cannot be verified, set it for later
|
||
if errors.Is(err, store.ErrNotFound) {
|
||
d.addPending(selector, parentSelector, frame.FrameNumber)
|
||
return
|
||
} else {
|
||
panic(err)
|
||
}
|
||
}
|
||
|
||
left = leftIndex.ParentSelector
|
||
right = rightIndex.ParentSelector
|
||
leftIndexDistance, err := d.GetDistance(leftIndex)
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
rightIndexDistance, err := d.GetDistance(rightIndex)
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
leftTotal.Add(leftTotal, leftIndexDistance)
|
||
rightTotal.Add(rightTotal, rightIndexDistance)
|
||
}
|
||
d.logger.Debug("found mutual root")
|
||
|
||
frameNumber := rightIndex.FrameNumber
|
||
|
||
overweight.Add(overweight, leftTotal)
|
||
|
||
// Choose new fork based on lightest distance sub-tree
|
||
if rightTotal.Cmp(overweight) > 0 {
|
||
d.logger.Debug("proposed fork has greater distance",
|
||
zap.String("right_total", rightTotal.Text(16)),
|
||
zap.String("left_total", overweight.Text(16)),
|
||
)
|
||
d.addPending(selector, parentSelector, frame.FrameNumber)
|
||
return
|
||
}
|
||
|
||
for {
|
||
if len(rightReplaySelectors) == 0 {
|
||
break
|
||
}
|
||
next := rightReplaySelectors[0]
|
||
rightReplaySelectors =
|
||
rightReplaySelectors[1:]
|
||
|
||
txn, err := d.clockStore.NewTransaction()
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
if err := d.clockStore.CommitDataClockFrame(
|
||
d.filter,
|
||
frameNumber,
|
||
next,
|
||
d.proverTries,
|
||
txn,
|
||
rightIndex.FrameNumber < d.head.FrameNumber,
|
||
); err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
if err = txn.Commit(); err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
frameNumber++
|
||
}
|
||
|
||
txn, err := d.clockStore.NewTransaction()
|
||
if err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
if err := d.clockStore.CommitDataClockFrame(
|
||
d.filter,
|
||
frame.FrameNumber,
|
||
selector.FillBytes(make([]byte, 32)),
|
||
d.proverTries,
|
||
txn,
|
||
false,
|
||
); err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
if err = txn.Commit(); err != nil {
|
||
panic(err)
|
||
}
|
||
|
||
d.head = frame
|
||
d.totalDistance.Sub(d.totalDistance, leftTotal)
|
||
d.totalDistance.Add(d.totalDistance, rightTotal)
|
||
d.headDistance = distance
|
||
d.logger.Debug(
|
||
"set total distance",
|
||
zap.String("total_distance", d.totalDistance.Text(16)),
|
||
)
|
||
|
||
d.clockStore.SetTotalDistance(
|
||
d.filter,
|
||
frame.FrameNumber,
|
||
selector.FillBytes(make([]byte, 32)),
|
||
d.totalDistance,
|
||
)
|
||
|
||
go func() {
|
||
d.newFrameCh <- frame
|
||
}()
|
||
}
|
||
|
||
func (d *DataTimeReel) GetTotalDistance() *big.Int {
|
||
return new(big.Int).Set(d.totalDistance)
|
||
}
|
||
|
||
var _ TimeReel = (*DataTimeReel)(nil)
|