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85 lines
1.8 KiB
Plaintext
85 lines
1.8 KiB
Plaintext
# Each command prints the current state of the buffer pool.
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#
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# [ ] - Indicates a cell within BufferPool.pool's underlying array that's
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# unused and does not hold a buffer.
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# [ n] - Indicates a cell within BufferPool.pool that is not currently in use,
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# but does hold a buffer of size n.
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# < n> - Indicates a cell within BufferPool.pool that holds a buffer of size
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# n, and that buffer is presently in-use and ineligible for reuse.
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init size=5
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----
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[ ] [ ] [ ] [ ] [ ]
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alloc n=512 handle=foo
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----
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< 512> [ ] [ ] [ ] [ ]
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release handle=foo
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----
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[ 512] [ ] [ ] [ ] [ ]
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# Allocating again should use the existing buffer.
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alloc n=512 handle=bar
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----
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< 512> [ ] [ ] [ ] [ ]
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# Allocating again should allocate a new buffer for the next slot.
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alloc n=512 handle=bax
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----
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< 512> < 512> [ ] [ ] [ ]
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release handle=bar
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----
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[ 512] < 512> [ ] [ ] [ ]
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release handle=bax
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----
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[ 512] [ 512] [ ] [ ] [ ]
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# Fill up the entire preallocated pool slice.
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alloc n=128 handle=bar
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----
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< 512> [ 512] [ ] [ ] [ ]
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alloc n=1 handle=bax
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----
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< 512> < 512> [ ] [ ] [ ]
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alloc n=1 handle=bux
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----
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< 512> < 512> < 1> [ ] [ ]
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alloc n=1024 handle=foo
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----
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< 512> < 512> < 1> <1024> [ ]
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alloc n=1024 handle=fax
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----
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< 512> < 512> < 1> <1024> <1024>
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# Allocating one more should grow the underlying slice, and allocate a
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# new appropriately sized buffer.
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alloc n=2048 handle=zed
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----
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< 512> < 512> < 1> <1024> <1024> <2048> [ ] [ ] [ ] [ ]
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release handle=bux
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----
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< 512> < 512> [ 1] <1024> <1024> <2048> [ ] [ ] [ ] [ ]
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alloc n=2 handle=bux
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----
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< 512> < 512> [ 1] <1024> <1024> <2048> < 2> [ ] [ ] [ ]
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init size=0
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----
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alloc n=1 handle=foo
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----
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< 1>
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