story/story.sh
2024-08-28 13:02:32 +08:00

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#!/bin/bash
# 检查是否以root用户运行脚本
if [ "$(id -u)" != "0" ]; then
echo "此脚本需要以root用户权限运行。"
echo "请尝试使用 'sudo -i' 命令切换到root用户然后再次运行此脚本。"
exit 1
fi
# 安装必要的依赖
function install_dependencies() {
apt update && apt upgrade -y
apt install curl wget jq make gcc nano -y
}
# 安装 Node.js 和 npm
function install_nodejs_and_npm() {
if command -v node > /dev/null 2>&1; then
echo "Node.js 已安装,版本: $(node -v)"
else
echo "Node.js 未安装,正在安装..."
curl -fsSL https://deb.nodesource.com/setup_16.x | sudo -E bash -
sudo apt-get install -y nodejs
fi
if command -v npm > /dev/null 2>&1; then
echo "npm 已安装,版本: $(npm -v)"
else
echo "npm 未安装,正在安装..."
sudo apt-get install -y npm
fi
}
# 安装 PM2
function install_pm2() {
if command -v pm2 > /dev/null 2>&1; then
echo "PM2 已安装,版本: $(pm2 -v)"
else
echo "PM2 未安装,正在安装..."
npm install pm2@latest -g
fi
}
# 安装Story节点
function install_story_node() {
install_dependencies
install_nodejs_and_npm
install_pm2 # 确保 PM2 已安装
echo "开始安装Story节点..."
# 下载执行客户端和共识客户端
echo "下载执行客户端和共识客户端..."
wget https://story-geth-binaries.s3.us-west-1.amazonaws.com/geth-public/geth-linux-amd64-0.9.2-ea9f0d2.tar.gz
wget https://story-geth-binaries.s3.us-west-1.amazonaws.com/story-public/story-linux-amd64-0.9.11-2a25df1.tar.gz
# 解压下载的文件
tar -xzf geth-linux-amd64-0.9.2-ea9f0d2.tar.gz
tar -xzf story-linux-amd64-0.9.11-2a25df1.tar.gz
echo "默认数据文件夹设置为:"
echo "Story数据根: ${STORY_DATA_ROOT}"
echo "Geth数据根: ${GETH_DATA_ROOT}"
# 执行客户端设置
echo "设置执行客户端..."
if [[ "$OSTYPE" == "darwin"* ]]; then
sudo xattr -rd com.apple.quarantine ./geth
fi
# 使用pm2运行执行客户端
cp /root/geth-linux-amd64-0.9.2-ea9f0d2/geth /usr/local/bin
pm2 start /usr/local/bin/geth --name story-geth -- --iliad --syncmode full
# 共识客户端设置
echo "设置共识客户端..."
if [[ "$OSTYPE" == "darwin"* ]]; then
sudo xattr -rd com.apple.quarantine ./story
fi
# 初始化共识客户端
cp /root/story-linux-amd64-0.9.11-2a25df1/story /usr/local/bin
/usr/local/bin/story init --network iliad
# 使用pm2运行共识客户端
pm2 start /usr/local/bin/story --name story-client -- run
echo "Story节点安装完成"
}
# 清除状态的函数
function clear_state() {
echo "清除状态并重新初始化节点..."
rm -rf ${GETH_DATA_ROOT} && pm2 start /usr/local/bin/geth --name story-geth -- --iliad --syncmode full
rm -rf ${STORY_DATA_ROOT} && /usr/local/bin/story init --network iliad && pm2 start /usr/local/bin/story --name story-client -- run
}
# 检查节点状态的函数
function check_status() {
echo "检查Geth状态..."
pm2 logs story-geth
pm2 logs story-client
}
# 检查 .env 文件并读取私钥
function check_env_file() {
if [ -f ".env" ]; then
# 读取 .env 文件中的 PRIVATE_KEY
source .env
echo "已加载 .env 文件,私钥为: ${PRIVATE_KEY}"
else
# 如果 .env 文件不存在,提示用户输入私钥
read -p "请输入您的 ETH 钱包私钥(确保没有 0x 前缀): " PRIVATE_KEY
# 创建 .env 文件
echo "# ~/story/.env" > .env
echo "PRIVATE_KEY=${PRIVATE_KEY}" >> .env
echo ".env 文件已创建,内容如下:"
cat .env
echo "请确保该账户已获得IP资金可参考教程领水页面获取资金。"
fi
}
# 设置验证器的函数
function setup_validator() {
echo "设置验证器..."
# 检查 .env 文件并读取私钥
check_env_file
# 提示用户进行验证器操作
echo "您可以执行以下验证器操作:"
echo "1. 导出验证器密钥"
echo "2. 创建新的验证器"
echo "3. 质押到现有验证器"
echo "4. 取消质押"
echo "5. 代表其他委托者质押"
echo "6. 代表其他委托者取消质押"
echo "7. 添加操作员"
echo "8. 移除操作员"
echo "9. 设置提取地址"
read -p "请输入选项1-9: " OPTION
case $OPTION in
1) export_validator_key ;;
2) create_validator ;;
3) stake_to_validator ;;
4) unstake_from_validator ;;
5) stake_on_behalf ;;
6) unstake_on_behalf ;;
7) add_operator ;;
8) remove_operator ;;
9) set_withdrawal_address ;;
*) echo "无效选项。" ;;
esac
}
# 导出验证器密钥
function export_validator_key() {
echo "导出验证器密钥..."
/usr/local/bin/story validator export
}
# 创建新的验证器
function create_validator() {
read -p "请输入质押金额(以 wei 为单位): " AMOUNT_TO_STAKE_IN_WEI
/usr/local/bin/story validator create --stake ${AMOUNT_TO_STAKE_IN_WEI}
}
# 质押到现有验证器
function stake_to_validator() {
read -p "请输入验证器公钥Base64格式: " VALIDATOR_PUB_KEY_IN_BASE64
read -p "请输入质押金额(以 wei 为单位): " AMOUNT_TO_STAKE_IN_WEI
/usr/local/bin/story validator stake --validator-pubkey ${VALIDATOR_PUB_KEY_IN_BASE64} --stake ${AMOUNT_TO_STAKE_IN_WEI}
}
# 取消质押
function unstake_from_validator() {
read -p "请输入验证器公钥Base64格式: " VALIDATOR_PUB_KEY_IN_BASE64
read -p "请输入取消质押金额(以 wei 为单位): " AMOUNT_TO_UNSTAKE_IN_WEI
/usr/local/bin/story validator unstake --validator-pubkey ${VALIDATOR_PUB_KEY_IN_BASE64} --unstake ${AMOUNT_TO_UNSTAKE_IN_WEI}
}
# 代表其他委托者质押
function stake_on_behalf() {
read -p "请输入委托者公钥Base64格式: " DELEGATOR_PUB_KEY_IN_BASE64
read -p "请输入验证器公钥Base64格式: " VALIDATOR_PUB_KEY_IN_BASE64
read -p "请输入质押金额(以 wei 为单位): " AMOUNT_TO_STAKE_IN_WEI
/usr/local/bin/story validator stake-on-behalf --delegator-pubkey ${DELEGATOR_PUB_KEY_IN_BASE64} --validator-pubkey ${VALIDATOR_PUB_KEY_IN_BASE64} --stake ${AMOUNT_TO_STAKE_IN_WEI}
}
# 代表其他委托者取消质押
function unstake_on_behalf() {
read -p "请输入委托者公钥Base64格式: " DELEGATOR_PUB_KEY_IN_BASE64
read -p "请输入验证器公钥Base64格式: " VALIDATOR_PUB_KEY_IN_BASE64
read -p "请输入取消质押金额(以 wei 为单位): " AMOUNT_TO_UNSTAKE_IN_WEI
/usr/local/bin/story validator unstake-on-behalf --delegator-pubkey ${DELEGATOR_PUB_KEY_IN_BASE64} --validator-pubkey ${VALIDATOR_PUB_KEY_IN_BASE64} --unstake ${AMOUNT_TO_UNSTAKE_IN_WEI}
}
# 添加操作员
function add_operator() {
read -p "请输入操作员的EVM地址: " OPERATOR_EVM_ADDRESS
/usr/local/bin/story validator add-operator --operator ${OPERATOR_EVM_ADDRESS}
}
# 移除操作员
function remove_operator() {
read -p "请输入操作员的EVM地址: " OPERATOR_EVM_ADDRESS
/usr/local/bin/story validator remove-operator --operator ${OPERATOR_EVM_ADDRESS}
}
# 设置提取地址
function set_withdrawal_address() {
read -p "请输入新的提取地址: " NEW_WITHDRAWAL_ADDRESS
/usr/local/bin/story validator set-withdrawal-address --address ${NEW_WITHDRAWAL_ADDRESS}
}
# 主菜单
function main_menu() {
clear
echo "脚本以及教程由推特用户大赌哥 @y95277777 编写,免费开源,请勿相信收费"
echo "============================Artela节点安装===================================="
echo "节点社区 Telegram 群组:https://t.me/niuwuriji"
echo "节点社区 Telegram 频道:https://t.me/niuwuriji"
echo "节点社区 Discord 社群:https://discord.gg/GbMV5EcNWF"
echo "请选择要执行的操作:"
echo "1. 安装Story节点"
echo "2. 清除状态并重新初始化"
echo "3. 检查节点状态"
echo "4. 设置验证器"
echo "5. 退出"
read -p "请输入选项1-5: " OPTION
case $OPTION in
1) install_story_node ;;
2) clear_state ;;
3) check_status ;;
4) setup_validator ;;
5) exit 0 ;;
*) echo "无效选项。" ;;
esac
}
# 显示主菜单
check_env_file # 在主菜单之前检查 .env 文件
main_menu